ball2hi
Member
Code:
21:44:04: Open Broadcaster Software v0.57b - 32bit (´・ω・`)
21:44:04: -------------------------------
21:44:04: CPU Name: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
21:44:04: CPU Speed: 3491MHz
21:44:04: Physical Memory: 4095MB Total, 4095MB Free
21:44:04: stepping id: 3, model 12, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
21:44:04: monitor 1: pos={0, 0}, size={1920, 1080}
21:44:04: Windows Version: 6.1 Build 7600
21:44:04: Aero is Enabled
21:44:04: -------------------------------
21:44:04: OBS Modules:
21:44:04: Base Address Module
21:44:04: 00210000 OBS.exe
21:44:04: 58F50000 OBSApi.dll
21:44:04: 58D10000 DShowPlugin.dll
21:44:04: 58CF0000 GraphicsCapture.dll
21:44:04: 58CD0000 NoiseGate.dll
21:44:04: 58CB0000 PSVPlugin.dll
21:44:04: ------------------------------------------
21:44:04: Adapter 1
21:44:04: Video Adapter: NVIDIA GeForce GTX 260
21:44:04: Video Adapter Dedicated Video Memory: 913702912
21:44:04: Video Adapter Shared System Memory: 3354996736
21:44:04: =====Stream Start: 2013-09-29, 21:44:04===============================================
21:44:04: Multithreaded optimizations: On
21:44:04: Base resolution: 1920x1080
21:44:04: Output resolution: 1280x720
21:44:04: ------------------------------------------
21:44:04: Loading up D3D10 on NVIDIA GeForce GTX 260...
21:44:04: ------------------------------------------
21:44:04: Audio Format: 44100hz
21:44:04: Playback device {0.0.0.00000000}.{e211c193-d7fe-48c2-88ec-661a6d3212cb}
21:44:04: ------------------------------------------
21:44:04: Using desktop audio input: Speakers (2- Corsair Vengeance 1500)
21:44:04: ------------------------------------------
21:44:04: Using auxilary audio input: Microphone (2- Corsair Vengeance 1500)
21:44:04: ------------------------------------------
21:44:04: Audio Encoding: AAC
21:44:04: bitrate: 96
21:44:04: Using bitmap image
21:44:04: Using Slide Show
21:44:04: Using text output
21:44:04: Using text output
21:44:04: Using bitmap image
21:44:04: Using Window Capture
21:44:04: Using bitmap image
21:44:04: Using graphics capture
21:44:04: Using bitmap image
21:44:04: ------------------------------------------
21:44:04: Video Encoding: x264
21:44:04: fps: 60
21:44:04: width: 1280, height: 720
21:44:04: preset: veryfast
21:44:04: profile: high
21:44:04: keyint: 120
21:44:04: CBR: yes
21:44:04: CFR: yes
21:44:04: max bitrate: 3300
21:44:04: buffer size: 3300
21:44:04: ------------------------------------------
21:44:04: MMDeviceAudioSource: Frequency for device 'Speakers (2- Corsair Vengeance 1500)' is 352800, samples per sec is 44100
21:44:04: MMDeviceAudioSource: Frequency for device 'Microphone (2- Corsair Vengeance 1500)' is 352800, samples per sec is 44100
21:44:15: SharedTexCapture hooked
21:44:23: Total frames encoded: 1090, total frames duplicated: 47 (4.31%)
21:44:23: Total frames rendered: 1062, number of late frames: 8 (0.75%) (it's okay for some frames to be late)
21:44:23:
21:44:23: Profiler time results:
21:44:23:
21:44:23: ==============================================================
21:44:23: video thread frame - [100%] [avg time: 2.114 ms] [children: 82.3%] [unaccounted: 17.7%]
21:44:23: | scene->Preprocess - [82.3%] [avg time: 1.739 ms]
21:44:23: GPU download and conversion - [100%] [avg time: 4.071 ms] [children: 105%] [unaccounted: -4.54%]
21:44:23: | flush - [0.712%] [avg time: 0.029 ms]
21:44:23: | CopyResource - [104%] [avg time: 4.215 ms]
21:44:23: | conversion to 4:2:0 - [0.295%] [avg time: 0.012 ms]
21:44:23: Convert444Threads - [100%] [avg time: 0.469 ms] [children: 99.1%] [unaccounted: 0.853%]
21:44:23: | Convert444toNV12 - [99.1%] [avg time: 0.465 ms]
21:44:23: encoder thread frame - [100%] [avg time: 0.894 ms]
21:44:23: ==============================================================
21:44:23:
21:44:23:
21:44:23: Profiler CPU results:
21:44:23:
21:44:23: ==============================================================
21:44:23: video thread frame - [cpu time: avg 0.22 ms, total 234.003 ms] [avg calls per frame: 1]
21:44:23: | scene->Preprocess - [cpu time: avg 0.117 ms, total 124.801 ms] [avg calls per frame: 1]
21:44:23: GPU download and conversion - [cpu time: avg 1.41 ms, total 1497.61 ms] [avg calls per frame: 1]
21:44:23: | flush - [cpu time: avg 0.058 ms, total 62.4 ms] [avg calls per frame: 1]
21:44:23: | CopyResource - [cpu time: avg 1.4 ms, total 1419.61 ms] [avg calls per frame: 1]
21:44:23: | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
21:44:23: Convert444Threads - [cpu time: avg 0.477 ms, total 967.206 ms] [avg calls per frame: 2]
21:44:23: | Convert444toNV12 - [cpu time: avg 0.469 ms, total 951.605 ms] [avg calls per frame: 2]
21:44:23: encoder thread frame - [cpu time: avg 0.208 ms, total 218.401 ms] [avg calls per frame: 1]
21:44:23: ==============================================================
21:44:23:
21:44:23: =====Stream End: 2013-09-29, 21:44:23=================================================
21:47:27: Using fixed low latency mode, factor 20
21:47:27: =====Stream Start: 2013-09-29, 21:47:27===============================================
21:47:27: Multithreaded optimizations: On
21:47:27: Base resolution: 1920x1080
21:47:27: Output resolution: 1280x720
21:47:27: ------------------------------------------
21:47:27: Loading up D3D10 on NVIDIA GeForce GTX 260...
21:47:27: ------------------------------------------
21:47:27: Audio Format: 44100hz
21:47:27: Playback device {0.0.0.00000000}.{e211c193-d7fe-48c2-88ec-661a6d3212cb}
21:47:27: ------------------------------------------
21:47:27: Using desktop audio input: Speakers (2- Corsair Vengeance 1500)
21:47:27: ------------------------------------------
21:47:27: Using auxilary audio input: Microphone (2- Corsair Vengeance 1500)
21:47:27: ------------------------------------------
21:47:27: Audio Encoding: AAC
21:47:27: bitrate: 96
21:47:27: Using bitmap image
21:47:27: Using Slide Show
21:47:27: Using text output
21:47:27: Using text output
21:47:27: Using bitmap image
21:47:27: Using Window Capture
21:47:28: Using bitmap image
21:47:28: Using graphics capture
21:47:28: Using bitmap image
21:47:28: ------------------------------------------
21:47:28: Video Encoding: x264
21:47:28: fps: 60
21:47:28: width: 1280, height: 720
21:47:28: preset: veryfast
21:47:28: profile: high
21:47:28: keyint: 120
21:47:28: CBR: yes
21:47:28: CFR: yes
21:47:28: max bitrate: 3300
21:47:28: buffer size: 3300
21:47:28: ------------------------------------------
21:47:28: MMDeviceAudioSource: Frequency for device 'Speakers (2- Corsair Vengeance 1500)' is 352800, samples per sec is 44100
21:47:28: MMDeviceAudioSource: Frequency for device 'Microphone (2- Corsair Vengeance 1500)' is 352800, samples per sec is 44100
21:47:28: SharedTexCapture hooked
21:47:30: Using RTMP service: Twitch / Justin.tv
21:47:30: Server selection: rtmp://live.justin.tv/app
21:47:30: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 1000 mbps)
21:47:30: Completed handshake with rtmp://live.justin.tv/app in 61 ms.
21:47:30: SO_SNDBUF was at 8192
21:47:30: SO_SNDBUF is now 65536
23:02:36: Total frames encoded: 270432, total frames duplicated: 164784 (60.93%)
23:02:36: Total frames rendered: 119574, number of late frames: 50350 (42.11%) (it's okay for some frames to be late)
23:02:36: RTMPPublisher::SocketLoop: Graceful loop exit
23:02:36: Average send payload: 21292 bytes, average send interval: 50 ms
23:02:36: Number of times waited to send: 0, Waited for a total of 0 bytes
23:02:36: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
23:02:36: Number of bytes sent: 1917934251
23:02:36:
23:02:36: Profiler time results:
23:02:36:
23:02:36: ==============================================================
23:02:36: video thread frame - [100%] [avg time: 3.203 ms] [children: 94.3%] [unaccounted: 5.74%]
23:02:36: | scene->Preprocess - [94.3%] [avg time: 3.019 ms]
23:02:36: GPU download and conversion - [100%] [avg time: 30.519 ms] [children: 99.9%] [unaccounted: 0.111%]
23:02:36: | flush - [0.118%] [avg time: 0.036 ms]
23:02:36: | CopyResource - [99.7%] [avg time: 30.442 ms]
23:02:36: | conversion to 4:2:0 - [0.0229%] [avg time: 0.007 ms]
23:02:36: Convert444Threads - [100%] [avg time: 0.51 ms] [children: 98.6%] [unaccounted: 1.37%]
23:02:36: | Convert444toNV12 - [98.6%] [avg time: 0.503 ms]
23:02:36: encoder thread frame - [100%] [avg time: 0.993 ms]
23:02:36: ==============================================================
23:02:36:
23:02:36:
23:02:36: Profiler CPU results:
23:02:36:
23:02:36: ==============================================================
23:02:36: video thread frame - [cpu time: avg 0.485 ms, total 58016.8 ms] [avg calls per frame: 1]
23:02:36: | scene->Preprocess - [cpu time: avg 0.337 ms, total 40404.3 ms] [avg calls per frame: 1]
23:02:36: GPU download and conversion - [cpu time: avg 2.672 ms, total 319599 ms] [avg calls per frame: 1]
23:02:36: | flush - [cpu time: avg 0.03 ms, total 3588.02 ms] [avg calls per frame: 1]
23:02:36: | CopyResource - [cpu time: avg 2.631 ms, total 314560 ms] [avg calls per frame: 1]
23:02:36: | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 249.601 ms] [avg calls per frame: 1]
23:02:36: Convert444Threads - [cpu time: avg 0.492 ms, total 117656 ms] [avg calls per frame: 2]
23:02:36: | Convert444toNV12 - [cpu time: avg 0.489 ms, total 117079 ms] [avg calls per frame: 2]
23:02:36: encoder thread frame - [cpu time: avg 0.308 ms, total 83460.5 ms] [avg calls per frame: 1]
23:02:36: ==============================================================
23:02:36:
23:02:36: =====Stream End: 2013-09-29, 23:02:36=================================================
23:02:56: Using fixed low latency mode, factor 20
23:02:56: =====Stream Start: 2013-09-29, 23:02:56===============================================
23:02:56: Multithreaded optimizations: On
23:02:56: Base resolution: 1920x1080
23:02:56: Output resolution: 1280x720
23:02:56: ------------------------------------------
23:02:56: Loading up D3D10 on NVIDIA GeForce GTX 260...
23:02:57: ------------------------------------------
23:02:57: Audio Format: 44100hz
23:02:57: Playback device {0.0.0.00000000}.{e211c193-d7fe-48c2-88ec-661a6d3212cb}
23:02:57: ------------------------------------------
23:02:57: Using desktop audio input: Speakers (2- Corsair Vengeance 1500)
23:02:57: ------------------------------------------
23:02:57: Using auxilary audio input: Microphone (2- Corsair Vengeance 1500)
23:02:57: ------------------------------------------
23:02:57: Audio Encoding: AAC
23:02:57: bitrate: 96
23:02:57: Using bitmap image
23:02:57: Using Slide Show
23:02:57: Using text output
23:02:57: Using text output
23:02:57: Using bitmap image
23:02:57: Using Window Capture
23:02:57: Using bitmap image
23:02:57: Using graphics capture
23:02:57: Using bitmap image
23:02:57: ------------------------------------------
23:02:57: Video Encoding: x264
23:02:57: fps: 60
23:02:57: width: 1280, height: 720
23:02:57: preset: veryfast
23:02:57: profile: high
23:02:57: keyint: 120
23:02:57: CBR: yes
23:02:57: CFR: yes
23:02:57: max bitrate: 3300
23:02:57: buffer size: 3300
23:02:57: ------------------------------------------
23:02:57: MMDeviceAudioSource: Frequency for device 'Speakers (2- Corsair Vengeance 1500)' is 352800, samples per sec is 44100
23:02:57: MMDeviceAudioSource: Frequency for device 'Microphone (2- Corsair Vengeance 1500)' is 352800, samples per sec is 44100
23:02:57: SharedTexCapture hooked
23:02:59: Using RTMP service: Twitch / Justin.tv
23:02:59: Server selection: rtmp://live.justin.tv/app
23:02:59: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 1000 mbps)
23:02:59: Completed handshake with rtmp://live.justin.tv/app in 53 ms.
23:03:00: SO_SNDBUF was at 8192
23:03:00: SO_SNDBUF is now 65536
23:03:11: Total frames encoded: 769, total frames duplicated: 78 (10.14%)
23:03:11: Total frames rendered: 766, number of late frames: 14 (1.83%) (it's okay for some frames to be late)
23:03:11: RTMPPublisher::SocketLoop: Graceful loop exit
23:03:11: Average send payload: 21335 bytes, average send interval: 50 ms
23:03:11: Number of times waited to send: 0, Waited for a total of 0 bytes
23:03:11: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
23:03:11: Number of bytes sent: 4267066
23:03:11:
23:03:11: Profiler time results:
23:03:11:
23:03:11: ==============================================================
23:03:11: video thread frame - [100%] [avg time: 2.04 ms] [children: 91.2%] [unaccounted: 8.82%]
23:03:11: | scene->Preprocess - [91.2%] [avg time: 1.86 ms]
23:03:11: GPU download and conversion - [100%] [avg time: 11.499 ms] [children: 106%] [unaccounted: -6.44%]
23:03:11: | flush - [0.252%] [avg time: 0.029 ms]
23:03:11: | CopyResource - [106%] [avg time: 12.19 ms]
23:03:11: | conversion to 4:2:0 - [0.183%] [avg time: 0.021 ms]
23:03:11: Convert444Threads - [100%] [avg time: 0.499 ms] [children: 99%] [unaccounted: 1%]
23:03:11: | Convert444toNV12 - [99%] [avg time: 0.494 ms]
23:03:11: encoder thread frame - [100%] [avg time: 0.959 ms]
23:03:11: ==============================================================
23:03:11:
23:03:11:
23:03:11: Profiler CPU results:
23:03:11:
23:03:11: ==============================================================
23:03:11: video thread frame - [cpu time: avg 0.448 ms, total 343.201 ms] [avg calls per frame: 1]
23:03:11: | scene->Preprocess - [cpu time: avg 0.162 ms, total 124.8 ms] [avg calls per frame: 1]
23:03:11: GPU download and conversion - [cpu time: avg 1.894 ms, total 1450.81 ms] [avg calls per frame: 1]
23:03:11: | flush - [cpu time: avg 0.081 ms, total 62.4 ms] [avg calls per frame: 1]
23:03:11: | CopyResource - [cpu time: avg 1.914 ms, total 1372.81 ms] [avg calls per frame: 1]
23:03:11: | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:03:11: Convert444Threads - [cpu time: avg 0.468 ms, total 670.804 ms] [avg calls per frame: 2]
23:03:11: | Convert444toNV12 - [cpu time: avg 0.468 ms, total 670.804 ms] [avg calls per frame: 2]
23:03:11: encoder thread frame - [cpu time: avg 0.214 ms, total 156.001 ms] [avg calls per frame: 1]
23:03:11: ==============================================================
23:03:11:
23:03:11: =====Stream End: 2013-09-29, 23:03:11=================================================
23:03:15: Using fixed low latency mode, factor 20
23:03:15: =====Stream Start: 2013-09-29, 23:03:15===============================================
23:03:15: Multithreaded optimizations: On
23:03:15: Base resolution: 1920x1080
23:03:15: Output resolution: 1280x720
23:03:15: ------------------------------------------
23:03:15: Loading up D3D10 on NVIDIA GeForce GTX 260...
23:03:15: ------------------------------------------
23:03:15: Audio Format: 44100hz
23:03:15: Playback device {0.0.0.00000000}.{e211c193-d7fe-48c2-88ec-661a6d3212cb}
23:03:15: ------------------------------------------
23:03:15: Using desktop audio input: Speakers (2- Corsair Vengeance 1500)
23:03:15: ------------------------------------------
23:03:15: Using auxilary audio input: Microphone (2- Corsair Vengeance 1500)
23:03:15: ------------------------------------------
23:03:15: Audio Encoding: AAC
23:03:15: bitrate: 96
23:03:15: Using bitmap image
23:03:15: Using Slide Show
23:03:15: Using text output
23:03:15: Using text output
23:03:15: Using bitmap image
23:03:15: Using Window Capture
23:03:15: Using bitmap image
23:03:15: Using graphics capture
23:03:15: Using bitmap image
23:03:15: ------------------------------------------
23:03:15: Video Encoding: x264
23:03:15: fps: 60
23:03:15: width: 1280, height: 720
23:03:15: preset: veryfast
23:03:15: profile: high
23:03:15: keyint: 120
23:03:15: CBR: yes
23:03:15: CFR: yes
23:03:15: max bitrate: 3300
23:03:15: buffer size: 3300
23:03:15: ------------------------------------------
23:03:15: MMDeviceAudioSource: Frequency for device 'Speakers (2- Corsair Vengeance 1500)' is 352800, samples per sec is 44100
23:03:15: MMDeviceAudioSource: Frequency for device 'Microphone (2- Corsair Vengeance 1500)' is 352800, samples per sec is 44100
23:03:15: SharedTexCapture hooked
23:03:17: Using RTMP service: Twitch / Justin.tv
23:03:17: Server selection: rtmp://live.justin.tv/app
23:03:17: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 1000 mbps)
23:03:17: Completed handshake with rtmp://live.justin.tv/app in 53 ms.
23:03:18: SO_SNDBUF was at 8192
23:03:18: SO_SNDBUF is now 65536
23:38:05: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 20531 / 434176)
00:20:07: Total frames encoded: 276654, total frames duplicated: 202131 (73.06%)
00:20:07: Total frames rendered: 76723, number of late frames: 65289 (85.10%) (it's okay for some frames to be late)
00:20:07: RTMPPublisher::SocketLoop: Graceful loop exit
00:20:07: Average send payload: 21292 bytes, average send interval: 50 ms
00:20:07: Number of times waited to send: 0, Waited for a total of 0 bytes
00:20:07: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
00:20:07: Number of bytes sent: 1962200652
00:20:08:
00:20:08: Profiler time results:
00:20:08:
00:20:08: ==============================================================
00:20:08: video thread frame - [100%] [avg time: 4.822 ms] [children: 95.7%] [unaccounted: 4.25%]
00:20:08: | scene->Preprocess - [95.7%] [avg time: 4.617 ms]
00:20:08: GPU download and conversion - [100%] [avg time: 54.26 ms] [children: 100%] [unaccounted: 0.0129%]
00:20:08: | flush - [0.094%] [avg time: 0.051 ms]
00:20:08: | CopyResource - [99.9%] [avg time: 54.192 ms]
00:20:08: | conversion to 4:2:0 - [0.0184%] [avg time: 0.01 ms]
00:20:08: Convert444Threads - [100%] [avg time: 0.534 ms] [children: 98.3%] [unaccounted: 1.69%]
00:20:08: | Convert444toNV12 - [98.3%] [avg time: 0.525 ms]
00:20:08: encoder thread frame - [100%] [avg time: 1.011 ms]
00:20:08: ==============================================================
00:20:08:
00:20:08:
00:20:08: Profiler CPU results:
00:20:08:
00:20:08: ==============================================================
00:20:08: video thread frame - [cpu time: avg 0.734 ms, total 56378.7 ms] [avg calls per frame: 1]
00:20:08: | scene->Preprocess - [cpu time: avg 0.553 ms, total 42494.7 ms] [avg calls per frame: 1]
00:20:08: GPU download and conversion - [cpu time: avg 3.603 ms, total 276449 ms] [avg calls per frame: 1]
00:20:08: | flush - [cpu time: avg 0.049 ms, total 3806.42 ms] [avg calls per frame: 1]
00:20:08: | CopyResource - [cpu time: avg 3.541 ms, total 271535 ms] [avg calls per frame: 1]
00:20:08: | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 249.6 ms] [avg calls per frame: 1]
00:20:08: Convert444Threads - [cpu time: avg 0.5 ms, total 76783.7 ms] [avg calls per frame: 2]
00:20:08: | Convert444toNV12 - [cpu time: avg 0.497 ms, total 76268.9 ms] [avg calls per frame: 2]
00:20:08: encoder thread frame - [cpu time: avg 0.384 ms, total 106299 ms] [avg calls per frame: 1]
00:20:08: ==============================================================
00:20:08:
00:20:08: =====Stream End: 2013-09-30, 00:20:08=================================================
Last game capture log:
2013-09-29, 21:44:04: we're booting up:
21:44:05: D3D9 Present
21:44:05: NV Capture available
21:44:05: FBO available
21:44:05: GL Present
21:44:05: (half life scientist) everything.. seems to be in order
21:44:14: D3D9EndScene called
21:44:14: D3DPRESENT_PARAMETERS {
21:44:14: BackBufferWidth: 1920
21:44:14: BackBufferHeight: 1080
21:44:14: BackBufferFormat: D3DFMT_A8R8G8B8
21:44:14: BackBufferCount: 2
21:44:14: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
21:44:14: MultiSampleQuality: 0
21:44:14: SwapEffect: D3DSWAPEFFECT_DISCARD
21:44:14: hDeviceWindow: 2885470
21:44:14: Windowed: false
21:44:14: EnableAutoDepthStencil: true
21:44:14: AutoDepthStencilFormat: D3DFMT_D24S8
21:44:14: Flags: None
21:44:14: FullScreen_RefreshRateInHz: 60
21:44:14: PresentationInterval: 1
21:44:14: };
21:44:14: successfully set up d3d9 hooks
21:44:14: D3D9Reset called
21:44:14: ---------------------- Cleared D3D9 Capture ----------------------
21:44:15: successfully set up d3d9 hooks
21:44:15: D3D9EndScene called
21:44:15: D3D9Present called
21:44:15: DoD3D9GPUHook: success
21:44:15: D3DSURFACE_DESC {
21:44:15: Format: D3DFMT_A8R8G8B8
21:44:15: Type: D3DRTYPE_SURFACE
21:44:15: Usage: D3DUSAGE_RENDERTARGET
21:44:15: Pool: D3DPOOL_DEFAULT
21:44:15: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
21:44:15: MultiSampleQuality: 0
21:44:15: Width: 1920
21:44:15: Height: 1080
21:44:15: };
21:44:15: successfully capturing d3d9 frames via GPU
21:44:39: ---------------------- Cleared D3D9 Capture ----------------------
21:44:39: received restart event, capturing
21:44:39: DoD3D9GPUHook: success
21:44:39: D3D9EndScene called
21:44:39: D3D9Reset called
21:44:40: ---------------------- Cleared D3D9 Capture ----------------------
21:44:40: successfully set up d3d9 hooks
21:44:40: D3D9EndScene called
21:44:40: D3D9Present called
21:44:40: DoD3D9GPUHook: success
21:45:12: D3D9Reset called
21:45:12: ---------------------- Cleared D3D9 Capture ----------------------
21:45:12: successfully set up d3d9 hooks
21:45:12: D3D9EndScene called
21:45:12: D3D9Present called
21:45:12: DoD3D9GPUHook: success
21:45:18: D3D9Reset called
21:45:18: ---------------------- Cleared D3D9 Capture ----------------------
21:45:18: successfully set up d3d9 hooks
21:45:19: D3D9EndScene called
21:45:19: D3D9Present called
21:45:19: DoD3D9GPUHook: success
21:45:45: D3D9Reset called
21:45:45: ---------------------- Cleared D3D9 Capture ----------------------
21:45:45: successfully set up d3d9 hooks
21:45:45: D3D9EndScene called
21:45:45: D3D9Present called
21:45:45: DoD3D9GPUHook: success
21:46:40: D3D9Reset called
21:46:40: ---------------------- Cleared D3D9 Capture ----------------------
21:46:41: successfully set up d3d9 hooks
21:46:41: D3D9EndScene called
21:46:41: D3D9Present called
21:46:41: DoD3D9GPUHook: success
21:47:28: D3DSURFACE_DESC {
21:47:28: Format: D3DFMT_A8R8G8B8
21:47:28: Type: D3DRTYPE_SURFACE
21:47:28: Usage: D3DUSAGE_RENDERTARGET
21:47:28: Pool: D3DPOOL_DEFAULT
21:47:28: MultiSampleType: D3DMULTISAMPLE_NONE
21:47:28: MultiSampleQuality: 0
21:47:28: Width: 1920
21:47:28: Height: 1080
21:47:28: };
21:47:28: successfully capturing d3d9 frames via GPU
23:02:36: ---------------------- Cleared D3D9 Capture ----------------------
23:02:36: received restart event, capturing
23:02:36: DoD3D9GPUHook: success
23:02:36: D3D9EndScene called
23:02:36: D3D9Present called
23:02:57: D3DSURFACE_DESC {
23:02:57: Format: D3DFMT_A8R8G8B8
23:02:57: Type: D3DRTYPE_SURFACE
23:02:57: Usage: D3DUSAGE_RENDERTARGET
23:02:57: Pool: D3DPOOL_DEFAULT
23:02:57: MultiSampleType: D3DMULTISAMPLE_NONE
23:02:57: MultiSampleQuality: 0
23:02:57: Width: 1920
23:02:57: Height: 1080
23:02:57: };
23:02:57: successfully capturing d3d9 frames via GPU
23:03:11: ---------------------- Cleared D3D9 Capture ----------------------
23:03:11: received restart event, capturing
23:03:11: DoD3D9GPUHook: success
23:03:11: D3D9EndScene called
23:03:11: D3D9Present called
23:03:15: D3DSURFACE_DESC {
23:03:15: Format: D3DFMT_A8R8G8B8
23:03:15: Type: D3DRTYPE_SURFACE
23:03:15: Usage: D3DUSAGE_RENDERTARGET
23:03:15: Pool: D3DPOOL_DEFAULT
23:03:15: MultiSampleType: D3DMULTISAMPLE_NONE
23:03:15: MultiSampleQuality: 0
23:03:15: Width: 1920
23:03:15: Height: 1080
23:03:15: };
23:03:15: successfully capturing d3d9 frames via GPU
00:20:07: ---------------------- Cleared D3D9 Capture ----------------------
00:20:07: received restart event, capturing
00:20:07: DoD3D9GPUHook: success
00:20:07: D3D9EndScene called
00:20:07: D3D9Present called
The thing that caught my eye was this:
What is this, the cause of this, and how to fix this?00:20:07: Total frames rendered: 76723, number of late frames: 65289 (85.10%) (it's okay for some frames to be late)
I also have been DCing from the twitch servers. My stream will go "offline" but OBS would keep encoding. I DC'd multiple times at 3500 bitrate, twice at 3400 bitrate, and just now recently 3300 bitrate. If I go any lower my game will look really pixelated.
A link to the stream; http://www.twitch.tv/ball3hi/b/466175668