Hello,
I'm trying to capture the game Destiny 2 at 4K for local recording and stream the game at 720p.
I have a threadripper 1950X with 64 GB of RAM, and a GeForce 1080 Ti
When I record other games such as League of Legends or Counter Strike: GO I don't have any issues as these Game Capture just fine. Destiny 2 has strict Anti-Cheat measures and won't allow Game Capture to hook as Bungie considers this process in general cheating (sigh).
I tried a Display Capture which was unusable, I then tried a Window Capture with the game in Full Screen window. In Full Screen windowed the game is buttery smooth, but the preview and recording in OBS is very laggy. I even tried setting the output scaling in video to 1080p with a base canvas of 4K and it is still just as laggy/choppy.
Here is a log from League of Legends which is normal
Here is a log from Destiny 2 window capture
Any ideas?
I'm trying to capture the game Destiny 2 at 4K for local recording and stream the game at 720p.
I have a threadripper 1950X with 64 GB of RAM, and a GeForce 1080 Ti
21:42:33.651: CPU Name: AMD Ryzen Threadripper 1950X 16-Core Processor
21:42:33.651: CPU Speed: 3394MHz
21:42:33.651: Physical Cores: 16, Logical Cores: 32
21:42:33.651: Physical Memory: 65433MB Total, 57650MB Free
21:42:33.684: Initializing D3D11...
21:42:33.684: Available Video Adapters:
21:42:33.685: Adapter 1: NVIDIA GeForce GTX 1080 Ti
21:42:33.685: Dedicated VRAM: 3082813440
21:42:33.685: Shared VRAM: 4241084416
21:42:33.685: output 1: pos={0, 0}, size={3840, 2160}, attached=true
21:42:33.685: output 2: pos={3840, 0}, size={3840, 2160}, attached=true
21:42:33.687: Loading up D3D11 on adapter NVIDIA GeForce GTX 1080 Ti (0)
21:42:33.717: D3D11 loaded successfully, feature level used: 45056
When I record other games such as League of Legends or Counter Strike: GO I don't have any issues as these Game Capture just fine. Destiny 2 has strict Anti-Cheat measures and won't allow Game Capture to hook as Bungie considers this process in general cheating (sigh).
I tried a Display Capture which was unusable, I then tried a Window Capture with the game in Full Screen window. In Full Screen windowed the game is buttery smooth, but the preview and recording in OBS is very laggy. I even tried setting the output scaling in video to 1080p with a base canvas of 4K and it is still just as laggy/choppy.
Here is a log from League of Legends which is normal
22:00:17.382: ==== Replay Buffer Start ===========================================
22:01:11.034: [game-capture: 'League Game Capture'] attempting to hook process: League of Legends.exe
22:01:11.040: [game-capture: 'League Game Capture'] using helper (compatibility hook)
22:01:11.050: [game-capture: 'League Game Capture'] hook not loaded yet, retrying..
22:01:13.878: [game-capture: 'League Game Capture'] attempting to hook process: League of Legends.exe
22:01:15.511: [game-capture: 'League Game Capture'] capture stopped
22:01:17.894: [game-capture: 'League Game Capture'] attempting to hook process: League of Legends.exe
22:01:17.911: [game-capture: 'League Game Capture'] capture stopped
22:01:21.912: [game-capture: 'League Game Capture'] attempting to hook process: League of Legends.exe
22:01:21.928: [game-capture: 'League Game Capture'] capture stopped
22:01:25.929: [game-capture: 'League Game Capture'] attempting to hook process: League of Legends.exe
22:01:25.944: [game-capture: 'League Game Capture'] shared texture capture successful
22:03:28.651: [game-capture: 'League Game Capture'] d3d9 shared texture capture successful
22:03:28.661: [game-capture: 'League Game Capture'] shared texture capture successful
22:03:32.337: [game-capture: 'League Game Capture'] ----------------- d3d9 capture freed -----------------
22:03:34.019: [game-capture: 'League Game Capture'] d3d9 shared texture capture successful
22:03:34.028: [game-capture: 'League Game Capture'] shared texture capture successful
22:03:42.624: ---------------------------------
22:03:42.624: [x264 encoder: 'recording_h264'] settings:
22:03:42.624: rate_control: VBR
22:03:42.624: bitrate: 25000
22:03:42.624: buffer size: 50000
22:03:42.624: crf: 23
22:03:42.624: fps_num: 60
22:03:42.624: fps_den: 1
22:03:42.624: width: 1920
22:03:42.624: height: 1080
22:03:42.624: keyint: 250
22:03:42.624:
22:03:42.635: ==== Recording Start ===============================================
22:03:42.635: [ffmpeg muxer: 'adv_file_output'] Writing file 'C:/OBS/Record/2018-02-11 22-03-42.mp4'...
22:05:43.074: [game-capture: 'League Game Capture'] capture window no longer exists, terminating capture
22:05:43.074: [game-capture: 'League Game Capture'] capture stopped
22:05:45.337: [ffmpeg muxer: 'adv_file_output'] Output of file 'C:/OBS/Record/2018-02-11 22-03-42.mp4' stopped
22:05:45.337: Output 'adv_file_output': stopping
22:05:45.337: Output 'adv_file_output': Total frames output: 7314
22:05:45.337: Output 'adv_file_output': Total drawn frames: 7362
22:05:45.337: ==== Recording Stop ================================================
22:09:16.077: Output 'Replay Buffer': stopping
22:09:16.077: Output 'Replay Buffer': Total frames output: 32249
22:09:16.077: Output 'Replay Buffer': Total drawn frames: 31966 (32322 attempted)
22:09:16.077: Output 'Replay Buffer': Number of lagged frames due to rendering lag/stalls: 356 (1.1%)
22:09:16.078: ==== Replay Buffer Stop ============================================
22:09:16.078: Video stopped, number of skipped frames due to encoding lag: 1/32322 (0.0%)
22:09:16.159: warning: 2 frames left in the queue on closing
22:36:10.752: obs_graphics_thread(16.6667 ms): min=0.254 ms, median=1.674 ms, max=621.756 ms, 99th percentile=4.751 ms, 99.9046% below 16.667 ms
22:36:10.752: ┣tick_sources: min=0.001 ms, median=0.389 ms, max=619.352 ms, 99th percentile=1.894 ms
22:36:10.752: ┣output_frame: min=0.242 ms, median=0.86 ms, max=9.66 ms, 99th percentile=1.493 ms
22:36:10.752: ┃ ┣gs_context(video->graphics): min=0.175 ms, median=0.399 ms, max=9.277 ms, 99th percentile=1.098 ms
22:36:10.752: ┃ ┃ ┣render_video: min=0.018 ms, median=0.193 ms, max=3.459 ms, 99th percentile=0.967 ms
22:36:10.752: ┃ ┃ ┃ ┣render_main_texture: min=0.005 ms, median=0.165 ms, max=3.434 ms, 99th percentile=0.939 ms
22:36:10.752: ┃ ┃ ┃ ┣render_output_texture: min=0.002 ms, median=0.007 ms, max=0.133 ms, 99th percentile=0.011 ms
22:36:10.752: ┃ ┃ ┃ ┣render_convert_texture: min=0.001 ms, median=0.009 ms, max=0.179 ms, 99th percentile=0.014 ms
22:36:10.752: ┃ ┃ ┃ ┗stage_output_texture: min=0 ms, median=0.002 ms, max=0.035 ms, 99th percentile=0.004 ms
22:36:10.752: ┃ ┃ ┣download_frame: min=0 ms, median=0.002 ms, max=8.388 ms, 99th percentile=0.003 ms
22:36:10.752: ┃ ┃ ┗gs_flush: min=0.033 ms, median=0.11 ms, max=2.027 ms, 99th percentile=0.196 ms
22:36:10.752: ┃ ┗output_video_data: min=0.271 ms, median=0.319 ms, max=1.89 ms, 99th percentile=0.438 ms
22:36:10.752: ┗render_displays: min=0 ms, median=0.125 ms, max=5.888 ms, 99th percentile=0.347 ms
Here is a log from Destiny 2 window capture
22:16:59.865: [FFmpeg aac encoder: 'Local Recording'] bitrate: 320, channels: 2, channel_layout: 3
22:16:59.865:
22:16:59.882: ==== Recording Start ===============================================
22:16:59.882: [ffmpeg muxer: 'adv_file_output'] Writing file 'C:/OBS/Record/2018-02-11 22-16-59.mp4'...
22:18:51.386: [ffmpeg muxer: 'adv_file_output'] Output of file 'C:/OBS/Record/2018-02-11 22-16-59.mp4' stopped
22:18:51.386: Output 'adv_file_output': stopping
22:18:51.386: Output 'adv_file_output': Total frames output: 6611
22:18:51.386: Output 'adv_file_output': Total drawn frames: 4666 (6690 attempted)
22:18:51.386: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 2024 (30.3%)
22:18:51.387: ==== Recording Stop ================================================
22:18:51.392: Video stopped, number of skipped frames due to encoding lag: 140/6685 (2.1%)
22:18:51.862: warning: 2 frames left in the queue on closing
19:05:54.216: obs_graphics_thread(16.6667 ms): min=0.248 ms, median=5.592 ms, max=689.701 ms, 99th percentile=75.656 ms, 60.5426% below 16.667 ms
19:05:54.216: ┣tick_sources: min=0.002 ms, median=0.427 ms, max=682.601 ms, 99th percentile=19.981 ms
19:05:54.216: ┣output_frame: min=0.244 ms, median=2.79 ms, max=144.848 ms, 99th percentile=73.066 ms
19:05:54.216: ┃ ┣gs_context(video->graphics): min=0.103 ms, median=2.403 ms, max=144.465 ms, 99th percentile=72.651 ms
19:05:54.216: ┃ ┃ ┣render_video: min=0.026 ms, median=0.886 ms, max=9.128 ms, 99th percentile=1.286 ms
19:05:54.217: ┃ ┃ ┃ ┣render_main_texture: min=0.006 ms, median=0.837 ms, max=9.08 ms, 99th percentile=1.214 ms
19:05:54.217: ┃ ┃ ┃ ┣render_output_texture: min=0.002 ms, median=0.007 ms, max=1.476 ms, 99th percentile=0.014 ms
19:05:54.217: ┃ ┃ ┃ ┣render_convert_texture: min=0.001 ms, median=0.01 ms, max=0.692 ms, 99th percentile=0.019 ms
19:05:54.217: ┃ ┃ ┃ ┗stage_output_texture: min=0 ms, median=0.018 ms, max=1.297 ms, 99th percentile=0.07 ms
19:05:54.217: ┃ ┃ ┣download_frame: min=0 ms, median=1.627 ms, max=143.315 ms, 99th percentile=71.59 ms
19:05:54.217: ┃ ┃ ┗gs_flush: min=0.022 ms, median=0.075 ms, max=3.999 ms, 99th percentile=0.199 ms
19:05:54.217: ┃ ┗output_video_data: min=0.249 ms, median=0.347 ms, max=1.853 ms, 99th percentile=0.592 ms
19:05:54.217: ┗render_displays: min=0 ms, median=0.159 ms, max=54.077 ms, 99th percentile=5.316 ms
19:05:54.217: video_thread(video): min=0.001 ms, median=4.175 ms, max=61.336 ms, 99th percentile=19.197 ms
19:05:54.217: ┗receive_video: min=0 ms, median=0.907 ms, max=37.325 ms, 99th percentile=1.595 ms, 2.79381 calls per parent call
19:05:54.217: ┗do_encode: min=0.391 ms, median=0.906 ms, max=37.324 ms, 99th percentile=1.594 ms
19:05:54.217: ┣encode(recording_h264): min=0.753 ms, median=1.1 ms, max=37.312 ms, 99th percentile=1.635 ms, 0.505022 calls per parent call
19:05:54.217: ┗encode(streaming_h264): min=0.381 ms, median=0.561 ms, max=7.128 ms, 99th percentile=0.976 ms, 0.494978 calls per parent call
Any ideas?