ohdearlawrd
New Member
Let me first say that i have spent 3-4 days watching videos, reading on up algorithms yada yada but the end result confuses me greatly:
At 480p, running at 800 bitrate, 30/60FPS @veryfast/fast preset, i can stream League of Legends. Obviously the result isn`t great and it shouldn`t be.
However, at 720p, running at the same settings, I have better results. I know that the minimum amount to stream at 720p is around 1500 bits for MOBAs. Even so 720p is smoother and less pixelly at the stated settings above (i.e, 800 bitrate, 30/60FPS @veryfast/fast preset)
Is this supposed to happen? or do MOBAs require literally half of the required bitrate settings?
Edited: There are no hicups/fps drops in both resolutions. However during an intense battle moment the 720p resolution has slight pixelation on moving objects; Whereas the 480p resolution has the same pixelation at all times on the whole screen!
At 480p, running at 800 bitrate, 30/60FPS @veryfast/fast preset, i can stream League of Legends. Obviously the result isn`t great and it shouldn`t be.
However, at 720p, running at the same settings, I have better results. I know that the minimum amount to stream at 720p is around 1500 bits for MOBAs. Even so 720p is smoother and less pixelly at the stated settings above (i.e, 800 bitrate, 30/60FPS @veryfast/fast preset)
Is this supposed to happen? or do MOBAs require literally half of the required bitrate settings?
Edited: There are no hicups/fps drops in both resolutions. However during an intense battle moment the 720p resolution has slight pixelation on moving objects; Whereas the 480p resolution has the same pixelation at all times on the whole screen!