Resource icon

3D stinger transition 0.3.1

ElDonad

New Member
ElDonad submitted a new resource:

3D stinger transition - A 3D transition between scenes, with custom video support

A little experimental plugin aimed at generating 3D transitions. Currently only one transition is available and working, although the plugin is a bit quirky, it will definitively be improved in the future ! (also this is my first OBS related project, so lot of stuff to learn and overcome...)

How to use :
  • Install the plugin from the github release page
  • Create your own transition video using the provided blender file (you will need to create a video with...

Read more about this resource...
 

ElDonad

New Member
ElDonad updated 3D stinger transition with a new update entry:

Custom JSON microcode

The transformation can now be controlled via inputting a JSON formatted text that describes the movement. Sample below :

JSON:
{
    "swap_time": 0.5,
    "transforms": [
        {
            "begin_frame": 0.5,
            "end_frame": 0.7,
            "easing": "sinusoidal | linear | constant",
            "transformation": "scale | translate | rotate",
            "params": {
                "x": 1.0,
                "y": 0.1,
                "z": 1.0...

Read the rest of this update entry...
 

awrebels

New Member
This is so dope. Was accomplishing a similar thing with a two pc setup and a lot of obs command line script stuff. This is WAY cleaner. Excited for further updates!
 

ElDonad

New Member
ElDonad updated 3D stinger transition with a new update entry:

First release candidate !

First release candidate

Lots of changes since the last release, beginning with the addition of a new mode of movement description : interpolation ! Instead of describing the scene's movement as a stack of transforms, the scene's position is recorded x times each frame (depending on the chosen resolution), and the OBS plugin uses this data to approximate the best it can the scene's actual position during the transition.

Also, the blender plugin is out...

Read the rest of this update entry...
 
Top