mandyart21
New Member
My partner's been streaming games for awhile, and it's been working fine for a long time. Over the past couple of days, the stream was suddenly freezing completely.
We were able to mend the situation with a few things. Installing the new Windows update made a big difference, and brought it from being completely frozen to working, but dropping frames and varying speeds. We cleared the memory a good amount by putting some heavy files into an external drive. We checked "Limit capture framerate" in the Game Capture. (We have a Game Capture, a Web Capture for chat, and a camera (no Display Capture).) We turned Game Mode on, and made sure that OBS was being run as an Administrator.
All of this combined brought the GPU down from being at 99%-100% and dropping frames, to now varying from 40-90% total (20-50% being OBS, the rest being the actual game for the most part). It's finally stable in Twitch Inspector, but I can't help but feel like it shouldn't need that much given his computer's specs. It's mentioned in the full log as well, but these are his specs for reference:
AMD Ryzen 9 5950X 16-Core Processor
GPU: NVIDIA GeForce RTX 3080
128GB RAM, Windows 10
I feel like we've just crossed over the threshold from "stream not working" to "stream working", which is good progress. But is there anything else I can do to optimize OBS so that it isn't taking so much GPU?
Log file: https://obsproject.com/logs/Yq-5JMuXQrHoZWbB
We were able to mend the situation with a few things. Installing the new Windows update made a big difference, and brought it from being completely frozen to working, but dropping frames and varying speeds. We cleared the memory a good amount by putting some heavy files into an external drive. We checked "Limit capture framerate" in the Game Capture. (We have a Game Capture, a Web Capture for chat, and a camera (no Display Capture).) We turned Game Mode on, and made sure that OBS was being run as an Administrator.
All of this combined brought the GPU down from being at 99%-100% and dropping frames, to now varying from 40-90% total (20-50% being OBS, the rest being the actual game for the most part). It's finally stable in Twitch Inspector, but I can't help but feel like it shouldn't need that much given his computer's specs. It's mentioned in the full log as well, but these are his specs for reference:
AMD Ryzen 9 5950X 16-Core Processor
GPU: NVIDIA GeForce RTX 3080
128GB RAM, Windows 10
I feel like we've just crossed over the threshold from "stream not working" to "stream working", which is good progress. But is there anything else I can do to optimize OBS so that it isn't taking so much GPU?
Log file: https://obsproject.com/logs/Yq-5JMuXQrHoZWbB