RobroGamer
New Member
my games act jerky and lag freeze this only happens when i use obs.
i have a NVIDIA Graphics card GeForce GT 630M
game runs fine when not using OBS.
20:10:10: Open Broadcaster Software v0.522b - 32bit (´・ω・`)
20:10:10: -------------------------------
20:10:10: CPU Name: Intel(R) Core(TM) i5-3330S CPU @ 2.70GHz
20:10:10: CPU Speed: 2694MHz
20:10:10: Physical Memory: 4095MB Total, 4095MB Free
20:10:10: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
20:10:10: monitor 1: pos={0, 0}, size={1600, 900}
20:10:10: Windows Version: 6.2 Build 9200
20:10:10: Aero is Enabled
20:10:10: -------------------------------
20:10:10: OBS Modules:
20:10:10: Base Address Module
20:10:10: 00EA0000 OBS.exe
20:10:10: 712F0000 OBSApi.dll
20:10:10: 71650000 DShowPlugin.dll
20:10:10: 71630000 GraphicsCapture.dll
20:10:10: 71120000 NoiseGate.dll
20:10:10: ------------------------------------------
20:10:10: Adapter 1
20:10:10: Video Adapter: NVIDIA GeForce GT 630M
20:10:10: Video Adapter Dedicated Video Memory: 2096693248
20:10:10: Video Adapter Shared System Memory: 2147504128
20:10:10: =====Stream Start: 2013-06-09, 20:10:10===============================================
20:10:10: Multithreaded optimizations: On
20:10:10: Base resolution: 1600x900
20:10:10: Output resolution: 1600x900
20:10:10: ------------------------------------------
20:10:10: Loading up D3D10...
20:10:10: Playback device {0.0.0.00000000}.{0ce18326-5cdb-4696-917c-ffcb37088bb3}
20:10:10: ------------------------------------------
20:10:10: Using desktop audio input: Speakers / Headphones (IDT High Definition Audio CODEC)
20:10:10: ------------------------------------------
20:10:10: Using auxilary audio input: Microphone (IDT High Definition Audio CODEC)
20:10:10: ------------------------------------------
20:10:10: Audio Encoding: AAC
20:10:10: bitrate: 192
20:10:10: ------------------------------------------
20:10:10: device: HP 1.0MP High Definition Webcam,
20:10:10: device id \\?\usb#vid_04f2&pid_b31f&mi_00#7&114b2014&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
20:10:10: chosen type: YUY2, usingFourCC: false, res: 320x240 - 320x240, frameIntervals: 333333-666666, fourCC: 'YUY2'
20:10:10: audio device: Disable,
20:10:10: audio device id Disabled,
20:10:10:
20:10:10: Using directshow input
20:10:10: Using graphics capture
20:10:10: x264: VBV maxrate specified, but no bufsize, ignored
20:10:10: ------------------------------------------
20:10:10: Video Encoding: x264
20:10:10: fps: 20
20:10:10: width: 1600, height: 900
20:10:10: preset: faster
20:10:10: CBR: no
20:10:10: CFR: no
20:10:10: max bitrate: 100
20:10:10: buffer size: 0
20:10:10: quality: 10
20:10:10: ------------------------------------------
20:10:10: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
20:10:12: SharedTexCapture hooked
20:24:40: Total frames rendered: 17391, number of frames that lagged: 8 (0.05%) (it's okay for some frames to lag)
20:24:40: =====Stream End: 2013-06-09, 20:24:40=================================================
20:26:14:
20:26:14: Profiler results:
20:26:14:
20:26:14: ==============================================================
20:26:14: frame - [100%] [avg time: 2.148 ms] [avg calls per frame: 1] [children: 79.6%] [unaccounted: 20.4%]
20:26:14: | scene->Preprocess - [1.96%] [avg time: 0.042 ms] [avg calls per frame: 1]
20:26:14: | video encoding and uploading - [77.7%] [avg time: 1.668 ms] [avg calls per frame: 1] [children: 75.1%] [unaccounted: 2.51%]
20:26:14: | | CopyResource - [0.605%] [avg time: 0.013 ms] [avg calls per frame: 0]
20:26:14: | | conversion to 4:2:0 - [0.885%] [avg time: 0.019 ms] [avg calls per frame: 0]
20:26:14: | | call to encoder - [73%] [avg time: 1.569 ms] [avg calls per frame: 0]
20:26:14: | | sending stuff out - [0.605%] [avg time: 0.013 ms] [avg calls per frame: 0]
20:26:14: ==============================================================
20:26:14:
i have a NVIDIA Graphics card GeForce GT 630M
game runs fine when not using OBS.
20:10:10: Open Broadcaster Software v0.522b - 32bit (´・ω・`)
20:10:10: -------------------------------
20:10:10: CPU Name: Intel(R) Core(TM) i5-3330S CPU @ 2.70GHz
20:10:10: CPU Speed: 2694MHz
20:10:10: Physical Memory: 4095MB Total, 4095MB Free
20:10:10: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
20:10:10: monitor 1: pos={0, 0}, size={1600, 900}
20:10:10: Windows Version: 6.2 Build 9200
20:10:10: Aero is Enabled
20:10:10: -------------------------------
20:10:10: OBS Modules:
20:10:10: Base Address Module
20:10:10: 00EA0000 OBS.exe
20:10:10: 712F0000 OBSApi.dll
20:10:10: 71650000 DShowPlugin.dll
20:10:10: 71630000 GraphicsCapture.dll
20:10:10: 71120000 NoiseGate.dll
20:10:10: ------------------------------------------
20:10:10: Adapter 1
20:10:10: Video Adapter: NVIDIA GeForce GT 630M
20:10:10: Video Adapter Dedicated Video Memory: 2096693248
20:10:10: Video Adapter Shared System Memory: 2147504128
20:10:10: =====Stream Start: 2013-06-09, 20:10:10===============================================
20:10:10: Multithreaded optimizations: On
20:10:10: Base resolution: 1600x900
20:10:10: Output resolution: 1600x900
20:10:10: ------------------------------------------
20:10:10: Loading up D3D10...
20:10:10: Playback device {0.0.0.00000000}.{0ce18326-5cdb-4696-917c-ffcb37088bb3}
20:10:10: ------------------------------------------
20:10:10: Using desktop audio input: Speakers / Headphones (IDT High Definition Audio CODEC)
20:10:10: ------------------------------------------
20:10:10: Using auxilary audio input: Microphone (IDT High Definition Audio CODEC)
20:10:10: ------------------------------------------
20:10:10: Audio Encoding: AAC
20:10:10: bitrate: 192
20:10:10: ------------------------------------------
20:10:10: device: HP 1.0MP High Definition Webcam,
20:10:10: device id \\?\usb#vid_04f2&pid_b31f&mi_00#7&114b2014&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
20:10:10: chosen type: YUY2, usingFourCC: false, res: 320x240 - 320x240, frameIntervals: 333333-666666, fourCC: 'YUY2'
20:10:10: audio device: Disable,
20:10:10: audio device id Disabled,
20:10:10:
20:10:10: Using directshow input
20:10:10: Using graphics capture
20:10:10: x264: VBV maxrate specified, but no bufsize, ignored
20:10:10: ------------------------------------------
20:10:10: Video Encoding: x264
20:10:10: fps: 20
20:10:10: width: 1600, height: 900
20:10:10: preset: faster
20:10:10: CBR: no
20:10:10: CFR: no
20:10:10: max bitrate: 100
20:10:10: buffer size: 0
20:10:10: quality: 10
20:10:10: ------------------------------------------
20:10:10: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
20:10:12: SharedTexCapture hooked
20:24:40: Total frames rendered: 17391, number of frames that lagged: 8 (0.05%) (it's okay for some frames to lag)
20:24:40: =====Stream End: 2013-06-09, 20:24:40=================================================
20:26:14:
20:26:14: Profiler results:
20:26:14:
20:26:14: ==============================================================
20:26:14: frame - [100%] [avg time: 2.148 ms] [avg calls per frame: 1] [children: 79.6%] [unaccounted: 20.4%]
20:26:14: | scene->Preprocess - [1.96%] [avg time: 0.042 ms] [avg calls per frame: 1]
20:26:14: | video encoding and uploading - [77.7%] [avg time: 1.668 ms] [avg calls per frame: 1] [children: 75.1%] [unaccounted: 2.51%]
20:26:14: | | CopyResource - [0.605%] [avg time: 0.013 ms] [avg calls per frame: 0]
20:26:14: | | conversion to 4:2:0 - [0.885%] [avg time: 0.019 ms] [avg calls per frame: 0]
20:26:14: | | call to encoder - [73%] [avg time: 1.569 ms] [avg calls per frame: 0]
20:26:14: | | sending stuff out - [0.605%] [avg time: 0.013 ms] [avg calls per frame: 0]
20:26:14: ==============================================================
20:26:14: