I'm trying to come up with the best solution for streaming the games I play. The problem is that I play on an older i7 920 which I won't be replacing until Haswell is released later this year, and playing the game as well as encoding at high resolution can sometimes be too much for the system depending on the game.
I have a perfectly fine second computer that would easily deal with the encoding, but the problem is getting the video to it. As I play at 1920x1200, my monitor's native resolution, there are seemingly zero capture card options which support this resolution. The simple solution here would be for someone who knows better to recommend an appropriate capture product to me, although I've spent much time on Google with zero success.
The alternative that I've wondered about is whether now (or perhaps in the near-ish future) it would be possible to capture the video essentially uncompressed at the source and ship it across the network to the second computer to be broadcast. Hopefully the lack of compression occurring on the gaming computer would mean the cpu impact would be minimal, and I have a gigabit network which I believe would support the throughput required although I might be wrong.
Any help with this?
I have a perfectly fine second computer that would easily deal with the encoding, but the problem is getting the video to it. As I play at 1920x1200, my monitor's native resolution, there are seemingly zero capture card options which support this resolution. The simple solution here would be for someone who knows better to recommend an appropriate capture product to me, although I've spent much time on Google with zero success.
The alternative that I've wondered about is whether now (or perhaps in the near-ish future) it would be possible to capture the video essentially uncompressed at the source and ship it across the network to the second computer to be broadcast. Hopefully the lack of compression occurring on the gaming computer would mean the cpu impact would be minimal, and I have a gigabit network which I believe would support the throughput required although I might be wrong.
Any help with this?