14:09:30:
14:09:30:
14:09:30: Profiler CPU results:
14:09:30:
14:09:30: ==============================================================
14:09:30: video thread frame - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
14:09:30: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:09:30: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:09:30: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:09:30: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:09:30: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:09:30: Convert444Threads - [cpu time: avg 0.87 ms, total 38031.3 ms] [avg calls per frame: 2]
14:09:30: | Convert444toNV12 - [cpu time: avg 0.867 ms, total 37875 ms] [avg calls per frame: 2]
14:09:30: encoder thread frame - [cpu time: avg 0.127 ms, total 2781.25 ms] [avg calls per frame: 1]
14:09:30: | sending stuff out - [cpu time: avg 0.025 ms, total 562.5 ms] [avg calls per frame: 1]
14:09:30: ==============================================================
14:09:30:
14:09:30: =====Stream End: 2016-10-01, 14:09:30=================================================
14:12:50: =====Stream Start: 2016-10-01, 14:12:50===============================================
14:12:50: Multithreaded optimizations: On
14:12:50: Base resolution: 1920x1080
14:12:50: Output resolution: 1920x1080
14:12:50: ------------------------------------------
14:12:50: Loading up D3D10 on NVIDIA GeForce GTX 1070 (Adapter 1)...
14:12:50: ------------------------------------------
14:12:50: Audio Format: 48000 Hz
14:12:50: ------------------------------------------
14:12:50: Audio Channels: 2 Ch
14:12:50: Playback device {0.0.0.00000000}.{843af4eb-3ba1-408c-a0a1-cb753671f5fd}
14:12:50: ------------------------------------------
14:12:50: Using desktop audio input: Headphones (2- High Definition Audio Device)
14:12:50: Global Audio time adjust: 0
14:12:50: ------------------------------------------
14:12:50: Audio Encoding: AAC
14:12:50: bitrate: 160
14:12:50: Using graphics capture
14:12:50: Trying to hook process: GeometryDash.exe
14:12:50: Scene buffering time set to 700
14:12:50: 1 CUDA capable devices found
14:12:50: [ GPU #0 - < GeForce GTX 1070 > has Compute SM 6.1, NVENC Available ]
14:12:50: NVENC internal init finished successfully
14:12:50: NVENC supports 10 h264 presets
14:12:50: ------------------------------------------
14:12:50: Video Encoding: NVENC
14:12:50: fps: 60
14:12:50: width: 1920, height: 1080
14:12:50: preset: hq
14:12:50: profile: high
14:12:50: level: autoselect
14:12:50: keyint: 30
14:12:50: rcMode: 2pass quality
14:12:50: CBR: yes
14:12:50: CFR: no
14:12:50: max bitrate: 15000
14:12:50: avg bitrate: 15000
14:12:50: buffer size: 15000
14:12:50: ------------------------------------------
14:12:51: SharedTexCapture hooked
14:20:30: FlushBufferedVideo: Flushing 47 packets over 766 ms
14:20:31: Total frames encoded: 27625, total frames duplicated: 3 (0.01%)
14:20:31: Total frames rendered: 27628, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
14:20:31: Encoder closed
14:20:31: NVENC deinitialized
14:20:31:
14:20:31: Profiler time results:
14:20:31:
14:20:31: ==============================================================
14:20:31: video thread frame - [100%] [avg time: 0.265 ms] [children: 14.3%] [unaccounted: 85.7%]
14:20:31: | scene->Preprocess - [0%] [avg time: 0 ms]
14:20:31: | GPU download and conversion - [14.3%] [avg time: 0.038 ms] [children: 12.8%] [unaccounted: 1.51%]
14:20:31: | | flush - [10.6%] [avg time: 0.028 ms]
14:20:31: | | CopyResource - [1.13%] [avg time: 0.003 ms]
14:20:31: | | conversion to 4:2:0 - [1.13%] [avg time: 0.003 ms]
14:20:31: Convert444Threads - [100%] [avg time: 0.743 ms] [children: 99.6%] [unaccounted: 0.404%]
14:20:31: | Convert444toNV12 - [99.6%] [avg time: 0.74 ms]
14:20:31: encoder thread frame - [100%] [avg time: 3.408 ms] [children: 0.91%] [unaccounted: 99.1%]
14:20:31: | sending stuff out - [0.91%] [avg time: 0.031 ms]
14:20:31: ==============================================================
14:20:31:
14:20:31:
14:20:31: Profiler CPU results:
14:20:31:
14:20:31: ==============================================================
14:20:31: video thread frame - [cpu time: avg 0.003 ms, total 93.75 ms] [avg calls per frame: 1]
14:20:31: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:20:31: | GPU download and conversion - [cpu time: avg 0.003 ms, total 93.75 ms] [avg calls per frame: 1]
14:20:31: | | flush - [cpu time: avg 0.002 ms, total 78.125 ms] [avg calls per frame: 1]
14:20:31: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:20:31: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:20:31: Convert444Threads - [cpu time: avg 0.852 ms, total 47031.3 ms] [avg calls per frame: 2]
14:20:31: | Convert444toNV12 - [cpu time: avg 0.848 ms, total 46812.5 ms] [avg calls per frame: 2]
14:20:31: encoder thread frame - [cpu time: avg 0.081 ms, total 2234.38 ms] [avg calls per frame: 1]
14:20:31: | sending stuff out - [cpu time: avg 0.016 ms, total 468.75 ms] [avg calls per frame: 1]
14:20:31: ==============================================================
14:20:31:
14:20:31: =====Stream End: 2016-10-01, 14:20:31=================================================
14:20:58: 1 CUDA capable devices found
14:20:58: [ GPU #0 - < GeForce GTX 1070 > has Compute SM 6.1, NVENC Available ]
14:21:22: Terminating 0x24d0
14:21:22: Terminating 0xe20
Last game capture log:
2016-10-01, 14:03:24: we're booting up:
14:03:24: CaptureThread: attached to process GeometryDash.exe
14:03:24: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
14:03:24: GL Present
14:03:24: DirectDraw capture: Windows 8 not supported yet
14:03:24: (half life scientist) everything.. seems to be in order
14:03:25: SwapBuffers(234951603) Called
14:03:25: NV Capture available
14:03:25: FBO available
14:03:25: setting up gl data
14:03:25: wglSwapBuffers(234951603) Called
14:03:25: share device: 371500160
14:03:25: share texture: 401886264
14:03:25: share device handle: 3412306598
14:03:25: share texture handle: 3659203090
14:03:25: DoGLGPUHook: success
14:09:30: stop requested, terminating gl capture
14:09:30: ---------------------- Cleared OpenGL Capture ----------------------
14:09:30: wglSwapBuffers(234951603) Called
14:09:30: setting up gl data
14:09:30: SwapBuffers(234951603) Called
14:09:34: DirectDraw capture: Windows 8 not supported yet
14:12:51: share device: 415627768
14:12:51: share texture: 353982904
14:12:51: share device handle: 3412300238
14:12:51: share texture handle: 3344093010
14:12:51: DoGLGPUHook: success