Hey everybody, the daily build thread is a bit annoying to work with. I figured I could use some feedback on certain versions before I release them, so I'm going to occasionally makes threads for new test builds when necessary. This version may be slightly unstable because I'm testing out some big performance optimizations that make use of multithreading -- could you guys let me know if this causes issues for you at all? Also feedback on the color key feature in the directshow plugin would be welcome.
The questions I would have are - do the new optimizations help, or do they cause problems? CPU usage should be a bit higher with the app, so are your games being affected at all by this version in comparison to previous versions? Is the color key option not good enough?
Please also post any bugs or feedback on any new features if possible.
32bit version -- 64bit version
0.43a test build 2
The questions I would have are - do the new optimizations help, or do they cause problems? CPU usage should be a bit higher with the app, so are your games being affected at all by this version in comparison to previous versions? Is the color key option not good enough?
Please also post any bugs or feedback on any new features if possible.
32bit version -- 64bit version
0.43a test build 2
- Fullscreen game capture is on hold to make room for other features -- worked on it for literally a week and a half straight without working on anything else, so it's going to be delayed until I get some other more important features out, and until I can actually finish and optimize it.
- DirectShow plugin: Added color key option for blue/greenscreens (Select button on color key still doesn't work, you'll have to double-click the color itself for now)
- DirectShow plugin: Made resolution automatically chosen unless "custom resolution" is used
- DirectShow plugin: Greatly improved performance for avermedia cards
- Optimized certain parts of the stream renderer to make use of multithreading
- Improved network system- switched to code that gives better bandwidth throughput
- Fixed bug that caused annoying flicker on the status bar
- Fixed issue that caused frames to drop too much
- Text output in progress