Kenachan
New Member
This problem occurs when recording games, but not in all games and not in all videos, but at random moments. These are pauses of a couple of seconds that last from 5 to 10 minutes. The frequency of their occurrence also varies, sometimes between pauses several minutes pass before the next pause appears, and sometimes they are so frequent that the sound turns into a mush and noise that is impossible to listen to. This ruins many of my videos, so I just have to cut such fragments.

I've been looking for a solution to this problem for a long time and trying to find some kind of pattern in it. At first I thought it was due to sound overload, if the sound is too loud, but then I noticed this problem in another game, where the sound was quite quiet, but also suffered from this affliction. In addition, I have a limiter on the sound track, which does not allow the sound to go beyond the red zone.
The next thing I noticed is that this only happens with the game's sound track, but never with my microphone and Discord. By the way, the sound in the game and Discord is recorded from the same source: "application sound capture, beta".
I tried changing the audio codecs to flac, alac, opus and pcm 24bit. The first three are not supported by Premier Pro, so I settled on the last one. This helped a little, the problem became less common, but it still appears unexpectedly and seriously spoils the video.
I will also add that it seems to happen after the first 30 minutes of recording, but it does not mean that after 30 minutes it will happen immediately, it can happen later, after 50 minutes or after 1 hour 20 minutes.
The next guess is that it happens in demanding games. At one point it was in WARHAMMER 40K SPACE MARIN 2, but then I noticed this problem in Dark Souls 2, although this game is not at all demanding for my PC. This confused me a lot. I also noticed this problem in 7 days to die, Tales Beyond The Tomb - White Silence.
I will add that there were no performance issues in games.
Recently I began to suspect that the problem is in the sound card buffer. In the table 128 with slopes 44.1 (in the OS also 44.1). Perhaps the processor does not process the sound and does not process the spaces. I'll increase the buffer to 160 or higher soon if the problem persists. If it helps, I'll write here.
If you have any thoughts on my problem, please write, I will be glad to receive any advice. This problem does not allow me to live in peace.
I am attaching a photo of the damaged track, the screenshot was taken in Premiere Pro. The problem area is highlighted with a frame (lasts about 10 minutes), and in the second photo I enlarged it. On the bottom track is a recording from the microphone, and you can see that the problem affected only the game track.
My computer:
Windows 10
Ryzen 3700x
RTX 4060ti 16 GB
32 GB RAM
Sound card - focusrite solo (3rd generation)
The OBS version at the time of recording was 30.2.3. Yesterday, OBS itself was updated to 31.1.1. But I don’t think this will solve the problem.
P.S.
If anyone knows Russian, write in Russian, it will be easier for me. Thank you for understanding.

I've been looking for a solution to this problem for a long time and trying to find some kind of pattern in it. At first I thought it was due to sound overload, if the sound is too loud, but then I noticed this problem in another game, where the sound was quite quiet, but also suffered from this affliction. In addition, I have a limiter on the sound track, which does not allow the sound to go beyond the red zone.
The next thing I noticed is that this only happens with the game's sound track, but never with my microphone and Discord. By the way, the sound in the game and Discord is recorded from the same source: "application sound capture, beta".
I tried changing the audio codecs to flac, alac, opus and pcm 24bit. The first three are not supported by Premier Pro, so I settled on the last one. This helped a little, the problem became less common, but it still appears unexpectedly and seriously spoils the video.
I will also add that it seems to happen after the first 30 minutes of recording, but it does not mean that after 30 minutes it will happen immediately, it can happen later, after 50 minutes or after 1 hour 20 minutes.
The next guess is that it happens in demanding games. At one point it was in WARHAMMER 40K SPACE MARIN 2, but then I noticed this problem in Dark Souls 2, although this game is not at all demanding for my PC. This confused me a lot. I also noticed this problem in 7 days to die, Tales Beyond The Tomb - White Silence.
I will add that there were no performance issues in games.
Recently I began to suspect that the problem is in the sound card buffer. In the table 128 with slopes 44.1 (in the OS also 44.1). Perhaps the processor does not process the sound and does not process the spaces. I'll increase the buffer to 160 or higher soon if the problem persists. If it helps, I'll write here.
If you have any thoughts on my problem, please write, I will be glad to receive any advice. This problem does not allow me to live in peace.
I am attaching a photo of the damaged track, the screenshot was taken in Premiere Pro. The problem area is highlighted with a frame (lasts about 10 minutes), and in the second photo I enlarged it. On the bottom track is a recording from the microphone, and you can see that the problem affected only the game track.
My computer:
Windows 10
Ryzen 3700x
RTX 4060ti 16 GB
32 GB RAM
Sound card - focusrite solo (3rd generation)
The OBS version at the time of recording was 30.2.3. Yesterday, OBS itself was updated to 31.1.1. But I don’t think this will solve the problem.
P.S.
If anyone knows Russian, write in Russian, it will be easier for me. Thank you for understanding.
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