Hello,
I've recently started using OBS Studio to capture Minecraft for my YouTube channel. I've encountered an issue where OBS is using about 50% of my CPU when using the game capture source, it makes Minecraft drop from 120 FPS to 10 FPS even when I'm not recording/streaming. When I use display...
First my log file: https://obsproject.com/logs/fAjTluvyEfb_XYqR
I had 2 1920x1080 60hz monitors and I could record easily but since I bought new 2540x1440 monitor I can't record anything with OBS, first of all in game I have a lot of fps in games but still there are some strange lags while obs...
Hey guys,
i have the following problem:
if i start OBS everything is fine (framerates in LoL are 120- 144Hz) all good.
if i start the stream however the frames go all over the place. I googled a lot the last copuple of days and searched for the reason of this issue... the log told me then that...
So I found a temporary solution to my problem for obs was that if I put my game to 60 fps and my obs to 60 the stream will have no lag. But my question is can I not cap my game at 60 fps cause I have a 144 hz monitor and want to play at 144 fps.
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