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OBS Studio Gets A New Renderer: How OBS Adopted Metal


Starting with OBS Studio 32.0.0 a new renderer backend based on Apple's Metal graphics API is available for users to test as an experimental alternative to the existing OpenGL backend on macOS. This marks an important step in OBS Studio's development to adapt one of the modern APIs that deliberately broke with the past to unlock better performance and efficiency gains for end users, but also require fundamental changes to how an application interacts with a GPU.

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