My camera source has a mask to shape it and give it a more curved shape so that it fits in my camera border. I'm currently trying to set up a dramatic zoom effect with the move transition plugin. This means I transform my camera to make my face massive on the canvas, save that transformation in a filter on the source, reset the transformation and then on the press of a button I can make the camera appear to zoom.
However, due to my mask that I have applied to my camera, when the zoom occurs, the camera breaches the cam border I have made. Any idea how to fix this?
However, due to my mask that I have applied to my camera, when the zoom occurs, the camera breaches the cam border I have made. Any idea how to fix this?