Windowed Projector (Preview) with side black borders.

RynnMorbby

New Member
Hi! I'm struggling on how to fix this thing that happened a few days ago... When I run a windowed projector whenever if it's fullscreen or not, sided black borders appears and won't disappear. I have tried to change resolution and transformation but nothing happened, any suggestions? :/
1704309108732.png
 

RynnMorbby

New Member
What I tried to do:
Change monitor resolution both in windows and gpu's software
Transform windowed projector (It didn't change anything)
Fullscreen projector
 

RynnMorbby

New Member
"Fit window to content" maybe (by right-click menu over the Projector's window)?
I have done that too, it works when you don't maximize it, the borders shows up again when you goes fullscreen or select to maximize the window. :(
 

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AaronD

Active Member
The aspect ratio of the content doesn't match the space that you're showing it in. So it has to do *something* with the space that isn't described by the content. That something is black.

What's your canvas and output size?
 

RynnMorbby

New Member
The aspect ratio of the content doesn't match the space that you're showing it in. So it has to do *something* with the space that isn't described by the content. That something is black.

What's your canvas and output size?
I'm using the same aspect ratio in output... My resolution is 1440x900 as you can see in the image below
1704324918820.png
 

AaronD

Active Member
Just match the ratio of the space you want to show it in. For example:

If your screen is 1920x1080, that's 16:9. (divide width by height, and get the same answer)
If you also like the 900 height, then 16:9 would make it 1600 wide, instead of 1440.

Generally, you want to minimize scaling along your primary signal path, whatever that is. If you're streaming and/or recording, that's probably it. If you're only showing fullscreen in the moment, then that would be it. Then whatever you can't change, like the number of pixels in a physical display panel, defines everything else.
 

RynnMorbby

New Member
Just match the ratio of the space you want to show it in. For example:

If your screen is 1920x1080, that's 16:9. (divide width by height, and get the same answer)
If you also like the 900 height, then 16:9 would make it 1600 wide, instead of 1440.

Generally, you want to minimize scaling along your primary signal path, whatever that is. If you're streaming and/or recording, that's probably it. If you're only showing fullscreen in the moment, then that would be it. Then whatever you can't change, like the number of pixels in a physical display panel, defines everything else.
It worked! The problem overall is my monitor that's 16:10. If I force canvas and output as you said to 16:9, I just have to stretch the source and boom... Gone!
Thanks for the help, guys!
 
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