Bug Report Window Capture loses window on recreation

SlugFiller

New Member
Okay, so the Window Capture source is doing an incredible job in capturing my game footage. Problem is, if at any point the game window closes, Window Capture switches to the "next closest window" in title. When the window re-opens, Window Capture does not switch back. However, if going to the source options, then hitting cancel, it re-discovers the correct window. This can be quite the hassle to do every time.

The behavior I expect is for Window Capture to simply switch to transparent if the window "goes away", and re-discover the window when it comes back.

I've tried switching between title-based recognition, executable-based, and window-class-based, and there was no difference.

Log:
https://gist.github.com/c9c413dd70652b71ea434d27f55fe81a
 
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