Why two tracks were put together while explicitly set not to?

chi chen

New Member
I set my tracks to be recorded seperately. I changed my Audio Monitoring setting to Monitor and Output because I wanted to hear my own voice too. I ended up with two audio tracks. One having both the desktop and mic recording and one having the mic recording.

The one with the desktop and mic recording shouldn't be put together. why did this happen?
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koala

Active Member
In case your monitoring device is your desktop audio device ("default"), your mic is output to this device, and since you're recording this device in track 1, it's present on track 1. To exclude your mic from desktop audio, you must not use this device as monitoring device.

Best practice is not use the desktop audio device at all but instead capture the game or app directly, for example with the application audio capture source, or with an intermediate virtual audio device.
 

chi chen

New Member
So if im right one option i have is use audio capture in the sources tab to record the gameplay and then i can put that source's audio on one track. Remove the desktop audio track. Keep my mic track and then i can still monitor and output while having both tracks being seperated from eachother?
 

AaronD

Active Member
Hey, at least you're not complaining about a single or repeated echo! That's normally the result of this same accidental loopback:

Both sources sent to the same track in OBS, but the Monitor->Desktop loop has an extra trip through the audio system, which adds enough latency to hear separately. If the Desktop source is also Monitored, then the echo repeats forever.
 
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