I'd imagine this question comes through several times a day, but I couldn't find one similar to my scenario.
So I'm trying to record and/or stream DCS World in VR. I've got the OpenVR Plugin, as it is to my understanding that having the DCS application mirror set to a smaller resolution will be less taxing on the system, and simply using OpenVR to capture that VR output would be more beneficial. I'm trying to go for a 4:3 output for best visibility in the cockpit (and viewers can simply stretch the view to 16:9 if they wish), so the current resolution is set to 2560x1920. This gives full 1080p support for those who wish to view in full 16:9. Streaming bitrate is set to 5000Kbps, nothing too extravagant, I know that it won't be the highest quality but it does the job. Recorder bitrate is set to 10000Kbps.
As for encoders.. I'm at a loss. DCS is a VERY heavy program to run. When recording or streaming, there's periods where it's doing fine, but it often gets choppy and I lose frames on both the recording and the stream - and I like to go back over my flight to analyze it. I've got Tacview for the global map view so I can run down tactical errors, however it doesn't help with the smaller errors. Nonetheless, the recording/stream being choppy isn't beneficial.
The way I'm set up right now is with two graphics cards. The headset and monitor is set up on an RTX2080S, and I've still got my old GTX1080 in the rig, which I was hoping to use as the encoding GPU for streaming and recording. It's set up as NVENC 264 for both recording and streaming, both under CBR.
I really can't figure out why it's stuttering so much. It's set to record to an NVME drive (different than OS and game install location). If it also helps, I'm running an AMD Ryzen 3700x processor, but I really don't think I should be using the processor for encoding with DCS. DCS likes hardware, I'd rather not take away from some of it's resources.
I'm really at a loss. I've attached the current settings I've got configured, let me know if you guys think I should be making any changes.
Recap:
Stuttering issues while recording/streaming DCS World
Recording Setup: See attached file
CPU: Ryzen 3700x
GPU 0: RTX 2080S (Primary)
GPU 1: GTX 1080 (Encoder GPU)
RAM: 32GB 3200MHz
Recording to: m.2 NVME Drive (separate from OS/Game Install locations)
Let me know if there's anything else I can provide that may help with diagnosing this, or if there's something wrong with my thought process on how I should record gameplay.
So I'm trying to record and/or stream DCS World in VR. I've got the OpenVR Plugin, as it is to my understanding that having the DCS application mirror set to a smaller resolution will be less taxing on the system, and simply using OpenVR to capture that VR output would be more beneficial. I'm trying to go for a 4:3 output for best visibility in the cockpit (and viewers can simply stretch the view to 16:9 if they wish), so the current resolution is set to 2560x1920. This gives full 1080p support for those who wish to view in full 16:9. Streaming bitrate is set to 5000Kbps, nothing too extravagant, I know that it won't be the highest quality but it does the job. Recorder bitrate is set to 10000Kbps.
As for encoders.. I'm at a loss. DCS is a VERY heavy program to run. When recording or streaming, there's periods where it's doing fine, but it often gets choppy and I lose frames on both the recording and the stream - and I like to go back over my flight to analyze it. I've got Tacview for the global map view so I can run down tactical errors, however it doesn't help with the smaller errors. Nonetheless, the recording/stream being choppy isn't beneficial.
The way I'm set up right now is with two graphics cards. The headset and monitor is set up on an RTX2080S, and I've still got my old GTX1080 in the rig, which I was hoping to use as the encoding GPU for streaming and recording. It's set up as NVENC 264 for both recording and streaming, both under CBR.
I really can't figure out why it's stuttering so much. It's set to record to an NVME drive (different than OS and game install location). If it also helps, I'm running an AMD Ryzen 3700x processor, but I really don't think I should be using the processor for encoding with DCS. DCS likes hardware, I'd rather not take away from some of it's resources.
I'm really at a loss. I've attached the current settings I've got configured, let me know if you guys think I should be making any changes.
Recap:
Stuttering issues while recording/streaming DCS World
Recording Setup: See attached file
CPU: Ryzen 3700x
GPU 0: RTX 2080S (Primary)
GPU 1: GTX 1080 (Encoder GPU)
RAM: 32GB 3200MHz
Recording to: m.2 NVME Drive (separate from OS/Game Install locations)
Let me know if there's anything else I can provide that may help with diagnosing this, or if there's something wrong with my thought process on how I should record gameplay.