Question / Help Video and Audio Async not working properly with Auto Duck Compressor

Xiagax

New Member
I record game play from console with an El Gato Game Capture card which will record game play which is about 1 second after it has already happens on my screen. This is normal with any game capture. I also use my webcam to get footage of myself for a face cam. In order to compensate for the 1 second delay on the capture card I have added a video async for my facecam and mic. However I also have a compressor added to the game play side chained to my mic to auto duck whenever I speak into my mic. The auto duck however ducks as if there is no async delay at all and will duck the game audio improperly. As a result the game play audio will quiet down a second before you hear my voice and will also turn the volume back up while my voice is still being heard a second early.

I know you can change the attack and the release on the compressor however here lies another problem. The attack on the compressor only goes as high as 500 ms. This means that no matter what, I can only set the attack to be a half second after my mic picks up any sound would still not be in sync with the asynced facecam.

Is there a work around or fix for this problem?

https://obsproject.com/logs/DYQQba15Svc4sC9v
 
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