Isn't there a better way? Are you sure is not integrated somehow? Is this the only way? Don't get me wrong I haven't tried it, but what if i need a scene with some overlays and scene with microphone muted? Regards
No. Yes. Yes, currently. Then you either hotkey the mic in a holder scene to a mute, or embed the scene into multiple scenes, one with overlays and the other with the mic muted, as-needed.
How I handle this is by having a 'Main Game' scene, a 'Cutscene' scene, a 'GameCap Holder' scene, and a 'MicHolder' scene.
MainGame includes my GameCapHolder scene and MicHolder scene. Cutscene just has GameCapHolder in it, so I won't forget to mute, as it doesn't have my mic as a source anywhere.
If I wanted to, I could add a SourceRecord filter to the GameCapHolder scene to ONLY capture the gameplay, since all of my overlays are in the MainGame scene (actually in an OverlayHolder scene which I added to MainGame too).