Bug Report Using SCREEN Capture = Insane CPU overload

jayk0b

New Member
The Problem is, its not EVERY Time, only sometimes..
I played with an Emulator and tried Window Capture, but that didnt work because of the Emulator.
In the moment i used Screen Capture the whole PC start's lagging and works in 2 FPS....
That should not be possible, as you can see in my LOG: https://gist.github.com/anonymous/9b59f6145648b1a21fe27bea484c7b60

The Problem is sometimes with luck the screen Capture works flawless, but only 10% of all my tries...
(The Game Capture Function didnt worked at the Emulator)

sry for my worse English :D
 

Simes

Member
How many monitors are you capturing? If it's only one, re-use one monitor capture across all scenes rather than creating new ones. Similarly for game capture.
 

jayk0b

New Member
How many monitors are you capturing? If it's only one, re-use one monitor capture across all scenes rather than creating new ones. Similarly for game capture.

I use 2 Monitors

and 1 scene for every mode, so Screen - Game & window got their own scene
 
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