using more than one countdowndays.lua

KINGSKID1938

New Member
I have three scenes that need to be timed and changed. I use countdowndays.lua to make the first change but when I use it to make a second change, it changes the parameters in the first to coincide with the second. So, in my program I need three different countdowndays.lua's to be working.
 

lofihap

Member
As far as I have tested, multiple down-count lua scripts dont work. Each time you try to "add a new script" and point it to the source - it changes all of them.

One really great option is just to use StreamElements and add a browser source. You can custom 3 different countdown overlays.
 
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