Using 1920x1080 and no scale output or 1536x864 for both canvus and rescale output to same.

Bar_be_que

New Member
Hello, I have been reading that when you scale on this screen it will use the filters of your choice, weighted, 16 samples, 32 samples so forth. If you match your output scaled resolution so example I set both to 1920x1080 it won't use those filters because its not scaling. So my question is I like to stream in 864p as affliate and at 6000 upload with this resoltuion I get no dropped frames. My question is if I set both canvus and output scaled to 1536x864 will I have a little sharper picture without letting filters do the job. Here is a pic of current setup just curious if setting the same would be a little sharper pic. Thanks.
 

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FerretBomb

Active Member
No. You only want to scale ONCE. Preferably in the Video section, as that can be handled on-GPU. The 'output' section is CPU-scaled and lower quality.

Also, you're going to get some NASTY scaling artifacts at 864p. It's non-integer from your 1080p base, nonstandard for the player, and 6000kbps still isn't enough to cover it properly. It'd be much better to just use standard 720p; while it also isn't full-integer, it fits the standard player window almost exactly on a 1080p screen when not fullscreened. Even better quality would be to play at 720p and stream native resolution, to remove the downscale quality loss entirely, or run 1080p30 for high-detail games. 60fps is nice-to-have, but mostly just wastes bitrate, especially when transcodes (quality options) are not guaranteed. The only time 60fps is actually needed is when playing retro games that use sprite blitting to fake transparency. Past that, it's just going to make your stream less-accessible due to the higher bitrate needed, and hamper any chance at growth.
 

ItsYESfahad

New Member
Hello, I have been reading that when you scale on this screen it will use the filters of your choice, weighted, 16 samples, 32 samples so forth. If you match your output scaled resolution so example I set both to 1920x1080 it won't use those filters because its not scaling. So my question is I like to stream in 864p as affliate and at 6000 upload with this resoltuion I get no dropped frames. My question is if I set both canvus and output scaled to 1536x864 will I have a little sharper picture without letting filters do the job. Here is a pic of current setup just curious if setting the same would be a little sharper pic. Thanks.
Now in OBS 29.1.1 If you make both Canvas & Scaled the same it says "Resoluiton match, no downscaling required" means no filters are going to be used which is why I believe it's better I have a monitor with a base resolution of 2560x1440, but I'm using 1536x864 for both Canvas & Scaled instead never had any problems it's the best for both crisp streaming quality and very efficient and easy on your computer to process also on more thing never ever use GPU for encoding it's bad just use x264 which is the CPU with (faster ~ slow) preset go lower if your computer can handle it but no lower than (slow) I use (fast) myself this is the best for streaming based on my 2 years of heavy stream testing and optimization.
 
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