Upgraded Motherboard and Processor; frame lag/stutter, occasional encoder overload. Neither GPU or CPU are over 50% usage total.

dj_doughy

New Member
Log of events happening, can provide video of session as well if needed

Prologue:
When I reference "old system/computer" it is this:
i7 4770k, 16 gigs ram DDR3, GeForce RTX3060 with NVENC encoding, Windows 10
"New system/computer"
i7 11500k, 32 gigs ram DDR4, GeForce RTX3060 with NVENC (same video card), when upgraded hardware, installed fresh edition of Windows 10, then updated to 11
Graphics are up to date as of today (even updated to run the test above)

So, title is quick overview.
When running old system, I had 0 issues. Overlays ran without frame limiting, triggers were seamless with no stuttering, Stream Avatars ran with no lagging while running other games. Was pushing computer to upper limits but not peaking anything. 1080, 60FPS, 6000kbps streaming, no dropped frames.
Upgraded computer to "New system" specs. Installed fresh Windows 10, loaded backed up profiles, but decided to reset the OBS software and just rebuild profiles and scene collections from notes I had taken from previous settings, slimming things down. Issues started from day one of new system. At first it was encoder overloads when video card wasn't even reaching 50% usage (cuda encoders were at 80%), CPU is averaging at 15%. It would drop my frame rates from 60fps to around 12, time to render was reaching 100+ms. Started trimming things out, turned off stream avatars, overlays, lower FPS, lower output resolutions, etc, down to just game capture and camera in just one scene, still encoder overload. After a few updates to graphics driver, it seemed to fix some issues with some games causing the overload. Played around with x264 a bit, didn't like the performance of it, it would peak CPU around 80%, but overlays would still lag a ton. Also played around with process priority which did help with SOME overlays but not all of them. Recently I have noticed that the overlays only lag when OBS is not the in-focus program. The video I recorded for this test showed this happening. I've dug around these forums for solutions, but nothing has worked. I'm at wits end, any y'all have anything else to try?
 

rockbottom

Active Member
Other than disable HAGS it looked OK until all the SE errors started & that's where I stopped looking at the log.
 

dj_doughy

New Member

rockbottom

Active Member
Still tons of SE errors, wasting resources. They need to be corrected or SE must go away. I agree with norm, roll back the driver to game driver 522.25 or studio driver 522.30 that I've been using for the last month without issue.
 

Lawrence_SoCal

Active Member
i7 11500k, 32 gigs ram DDR4, GeForce RTX3060 with NVENC (same video card), when upgraded hardware, installed fresh edition of Windows 10, then updated to 11
Was there a specific reason for going to Win11?
MS has some clear code quality problems at the moment (but impacting Win11 more than 10). Win11=Standard every other desktop OS from MS for last couple of decades (complete PoS... and Win10 wasn't really solid/stable for a couple of years... so what was every other may become every major version going forward?? let's hope not)

IIRC, The benefit of big/little CPU scheduling applies to 12th gen (Alder Lake consumer) CPU, not the older 11th gen Intels. So, unless you have a really good reason, and don't mind the pain of being a beta tester for MS, (which is actually hard to avoid if not under enterprise style OS mgmt... but separate rant), I'd recommend sticking with Win10 for now.
I've avoided the free Win11 version upgrade for now, and don't plan to revisit for at least another year (though I may not have much real choice if I get a new 13th gen Intel Raptor Lake HX laptop early next year). granted, there are those who are fine on WIn11... ymmv
 

dj_doughy

New Member
This was happening in windows 10 as well, nothing changed performance wise between 10 and 11.

Also, tested this again last night, HAGS did not help any. When I did the test with it earlier it was low load from the game, higher loads made it start stuttering overlays
 

dj_doughy

New Member
uninstalled EVERYTHING obs and rebuilt, still getting lag/stuttering when OBS is not the in-focus program while a full screen game/application is running, overlays moreso.

I will attempt the driver roll back, but I have doubts. Been fighting this issue for a while, even before this driver issue was published.
 

dj_doughy

New Member
Sorry I didn't update this when I found the solution. Issue was two-fold. I was using NVIDIA's virtual green screen, that took a ton of resources, switched to chroma keying instead. BUT, the main issue was the motherboard! It was running my PCIe lane at 1x, and would not go any faster. Got a replacement board, and all the issues resolved. Thanks everyone who assisted. Great things were learnt.
 
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