jamiethepayne
New Member
So I used to only use OBS to make recordings with my 3DS capture card, and used the Elgato capture software to record all other consoles via HDMI. OBS always seemed to have more reasonable file sizes compared to the Elgato software.
I've recently transitioned over to capturing everything from OBS after having major sound desyncs when recording 50hz games in the elgato software. Kept all the same settings as 3DS recordings (although switching from 50fps to 60fps depending on console and game as I'm in PAL land).
Played through and recorded Zelda, Zelda 2 and Super Mario World on NES and SNES through an upscaler and an Elgato HD60S. I got very similar file sizes as I did when recording DS and 3DS games. Around 2GB per 30 mins of recording.
But after recording a full playthrough of Crash Bandicoot on PS1 and currency working through Crash 2, I noticed that the files are way bigger. Around 11GB per 30 mins.
I have no idea why this would be the case. I haven't changed the settings in any way, and if I had by accident, I imagine I'd see a difference somewhere between my 50fps recording profile and my 60, but I don't.
I'm recording the Crash games at a wider aspect ratio than the other games, so there's less of a black border. But I can't imagine that'd have such a significant impact on file size. And if it does, I'm dreading to record HD games that take up the full 1920x1080 window.
Any ideas?
I've recently transitioned over to capturing everything from OBS after having major sound desyncs when recording 50hz games in the elgato software. Kept all the same settings as 3DS recordings (although switching from 50fps to 60fps depending on console and game as I'm in PAL land).
Played through and recorded Zelda, Zelda 2 and Super Mario World on NES and SNES through an upscaler and an Elgato HD60S. I got very similar file sizes as I did when recording DS and 3DS games. Around 2GB per 30 mins of recording.
But after recording a full playthrough of Crash Bandicoot on PS1 and currency working through Crash 2, I noticed that the files are way bigger. Around 11GB per 30 mins.
I have no idea why this would be the case. I haven't changed the settings in any way, and if I had by accident, I imagine I'd see a difference somewhere between my 50fps recording profile and my 60, but I don't.
I'm recording the Crash games at a wider aspect ratio than the other games, so there's less of a black border. But I can't imagine that'd have such a significant impact on file size. And if it does, I'm dreading to record HD games that take up the full 1920x1080 window.
Any ideas?