Triple PC Setup Screen Tearing Shown Only On 1 PC Can't Fix No Matter What

MasoElCaveman

New Member
Hi I have a triple PC setup that I utilize for a split screen stream with my girlfriend. Sometimes we do normal PC games in a split screen format, and other times we do VR games in a split screen format. For whatever reason I cannot get rid of the screen tearing that the streaming PC sees from my PC the 3090. To be clear I don't see any screen tearing when gaming, but the streaming/recording pc always gets a ton of screen tearing from only the 3090 PC. Both setups are routed and configured exactly the same.

I extend the displays from both PCs to both capture cards, and use full screen projection to send the images to the streaming pc. This method works great for the 3060 pc, but the 3090 pc sees crazy screen tearing. We are both playing the same VR game at above 60fps, but only my session sees the screen tearing. I've tried setting every different combination of refresh rates, resolutions, and turning gsync on and off for my 3090, but no matter what when I play VR at above 60fps only my 3090 gets the screen tearing. She can play VR at any framerate and does not see screen tearing. How can I replicate this for myself lol?


The setup:

My PC: RTX 3090 with outputs going to a 4k 120hz g sync compatible display, Valve Index, and to a Flint 4KP Pro Capture Card.

Girlfriend's PC: RTX 3060 with outputs going to a 4k 60hz g sync compatible display and to a Flint 4KP Pro Capture Card.

Streaming PC: RTX 3060 with an output going into a 4k 60hz display.

Note that I get screen tearing from the 3090 pc regardless of capture card as I've used an Elgato 4k60 Pro MK.2, Live Gamer 4k GC573, and the ClonerAlliance Flint 4kP Pro.
 
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