Transparency Capture

Pi-lon

New Member
I'm looking for a way to capture a transparency in a window, similar to the gamecapture source in Windows OBS. I've looked into the Vulkan gamecapture plugin, but it's incompatible with my system as I currently run an NVidia graphics card and X11. Chroma keying won't work due to the breadth of colors I need to capture, and also causes a weird outline around whatever I'm not keying out that I can't get rid of without the source turning slightly transparent. I've done a bit of searching myself, but haven't found anything that adds transparency support like this yet. Are there any plugins that would work?
 

DanielFenner

New Member
Would also love to know if there is anymore info about this since 2021. Couldn't find anything about it other than this thread, would be great to have real transparency support to run a custom mode overlay in Godot rather than chromakeying.
 
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