Hi all.
I am using NVIDIA Broadcast to remove my background and used a rounded rectangle png mask to make it stand out of the actual game.
But I would also like to turn my square background from transparent to translucent - game should appear like it passed thru a frosted glass.
And how would I make it follow my rounded rectangle border too.
Thanks
I am using NVIDIA Broadcast to remove my background and used a rounded rectangle png mask to make it stand out of the actual game.
But I would also like to turn my square background from transparent to translucent - game should appear like it passed thru a frosted glass.
And how would I make it follow my rounded rectangle border too.
Thanks