[Suggestion] Audio scenes.

Xiarno

New Member
Each scene has different audios, or differents "audio scenes".


Exemple :
  1. Game : Here, I have the sound of my game and the sound of my mic (Game_Audio / Mic_Audio)
  2. Pause : Here I have only the sound of a music. (Music_Audio)
So, what I want to do is that when I change from Game ► Pause, the audio from the Game scene cut out, only to left out the audio for the music.

So : | Game : Game_Audio & Mic_Audio | Changing to | Pause : Music_audio, Game_Audio & Mic_Audio |

This would be really usefull for way too many reason. It's would be awesome if you made it !
Thanks you
- Xiarno
 

wondible

New Member
I have muted my default microphone and added the mic as audio input capture separately to two different scenes (well, more, but each scene only uses one mic) One mic is standard volume, the other has a gain filter for when I'm standing farther back. I haven't tried it with desktop audio but would expect it to work similarly
 
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