doriantaylor
New Member
I have my doubts anybody has encountered this problem due to being a relatively rare setup, but I am registering it here in case anybody encounters it in the future.
I stream from a Mac over wifi which has up to recently been fine. I store all my work on a Linux file server which I connect to using NFSv4*. If I try to read or save any files while streaming, no matter how small, the whole thing chokes. Freezes for up to a full minute. Since what I'm streaming is live coding, I basically can't stream from this Mac anymore.
If it were Linux I could just use the firewall to prioritize the NFS packets, but in Apple's infinite wisdom they have left that capability out of the Mac kernel. Has anybody, if not to solve the problem of NFS specifically, needed to do traffic shaping of some kind or another to get a local network service that expects low latency** to play nice with OBS?
(* Note that unlike previous versions of NFS, version 4 goes over TCP port 2049.)
(** I mean, this is primarily for games, right? Don't those need to be low latency? How do you solve for that?)
I stream from a Mac over wifi which has up to recently been fine. I store all my work on a Linux file server which I connect to using NFSv4*. If I try to read or save any files while streaming, no matter how small, the whole thing chokes. Freezes for up to a full minute. Since what I'm streaming is live coding, I basically can't stream from this Mac anymore.
If it were Linux I could just use the firewall to prioritize the NFS packets, but in Apple's infinite wisdom they have left that capability out of the Mac kernel. Has anybody, if not to solve the problem of NFS specifically, needed to do traffic shaping of some kind or another to get a local network service that expects low latency** to play nice with OBS?
(* Note that unlike previous versions of NFS, version 4 goes over TCP port 2049.)
(** I mean, this is primarily for games, right? Don't those need to be low latency? How do you solve for that?)