Nightwolf23
New Member
Been starting to get into streaming DCS World on Youtube and having an interesting issue, searched around and found a couple old threads with similar issues but the solutions didn't work for me. Basically the stream runs fine for a while (the less performance intensive the current game scenario, the longer it stays fine), and eventually the framerate in the game itself becomes laggy and stuttery. I can then alt-tab to OBS for a second or two and back to the game, which fixes the framerate and the timer starts again. This is happening at multiple resolutions and bitrates, streaming to Youtube and I think also during recording.
I've tried different process priorities, running OBS as admin, putting it on the same screen as DCS, using display capture and game capture, and of course different resolutions and bitrates, but it still happens. My GPU is usually at 100% in task manager during gameplay, could this be the issue? I don't have any problems using Shadowplay to record, for example, even at much higher bitrates and full resolution and as far as I know that uses the same encoder. The game also runs fine and at full resolution when alt tabbed, it's not like it stops rendering... My temperatures seem under control according to HWInfo64 (CPU is boosting all the way and GPU temps are fine). Also, yes I'm streaming in non-16:9, but setting up a custom stream key makes it work on Youtube's end without adding black bars.
Log file of my most recent session is attached, any ideas are welcome
I've tried different process priorities, running OBS as admin, putting it on the same screen as DCS, using display capture and game capture, and of course different resolutions and bitrates, but it still happens. My GPU is usually at 100% in task manager during gameplay, could this be the issue? I don't have any problems using Shadowplay to record, for example, even at much higher bitrates and full resolution and as far as I know that uses the same encoder. The game also runs fine and at full resolution when alt tabbed, it's not like it stops rendering... My temperatures seem under control according to HWInfo64 (CPU is boosting all the way and GPU temps are fine). Also, yes I'm streaming in non-16:9, but setting up a custom stream key makes it work on Youtube's end without adding black bars.
Log file of my most recent session is attached, any ideas are welcome