captainzetrei
New Member
Hello,
I am streaming on Twitch with OBS , and i have some problems of pixelisation.
In fact, the preview on OBS is clean, but when the game start to have some movement, it is pixelated on Twitch.
I saw some similar posts with some tricks that can help (increase bitrate, lower the FPS, lower the quality - from 900p to 720p) , and none of them worked.
My components are the following : Sapphire Pulse Radeon RX 5700 XT (AMD), AMD Ryzen 5 3600, ASUS TUF B450-PLUS Gaming
And my basic settings are : 6000 bitrate, encode with the 5700XT, 900p, bicubic (less pixelated than with Lanczos), 60 fps
I did some connection tests on/off stream, it is always really good (80/80 on up and down), as well i checked the Graphic processor that is used between 40-50%. (on games like Fortnite and Rocket League)
I also looked at the statistics of OBS, nothing seems bad.
So i don't know if people already had problems like that and have solution but it may help me a lot, thanks for reading.
attachment : here is a clip where you can see the problem:
I am streaming on Twitch with OBS , and i have some problems of pixelisation.
In fact, the preview on OBS is clean, but when the game start to have some movement, it is pixelated on Twitch.
I saw some similar posts with some tricks that can help (increase bitrate, lower the FPS, lower the quality - from 900p to 720p) , and none of them worked.
My components are the following : Sapphire Pulse Radeon RX 5700 XT (AMD), AMD Ryzen 5 3600, ASUS TUF B450-PLUS Gaming
And my basic settings are : 6000 bitrate, encode with the 5700XT, 900p, bicubic (less pixelated than with Lanczos), 60 fps
I did some connection tests on/off stream, it is always really good (80/80 on up and down), as well i checked the Graphic processor that is used between 40-50%. (on games like Fortnite and Rocket League)
I also looked at the statistics of OBS, nothing seems bad.
So i don't know if people already had problems like that and have solution but it may help me a lot, thanks for reading.
attachment : here is a clip where you can see the problem:
