CaptainSharkFin
New Member
I'm hoping to find an answer to this, because I would very much like to be able to use this method I'm about to explain for future streams if I can help it.
I use OBS along with Audiomeeter Banana so I could have my music playing through my speaker output while my game plays through my headphones, and I can just turn off my speakers to allow my stream's (small amount of) viewers to hear music while I'm playing.
Over the past several days I've been noticing that whenever I play PUBG with music playing in the background (because I'd like to have my stream have some sound when I'm not speaking, and when there's nothing going on) OBS's performance suffers a lot. I set my stream output to run at 1080p 30fps, but even then I get framerate dips in OBS down to around 10 FPS, at least. I've noticed in my streams that with music playing in the background, the music even pauses and kicks back up again whenever these framerate dips take place in OBS.
I should note that this performance hit only occurs for OBS. The rest of my system - the games I'm running, for example - all run fine. When a game takes priority window, though, for some reason OBS starts using a minimal amount of extra CPU but this still causes severe framerate drops. The drops also only take place when the game(s) is/are priority windows - whenever I have another window (like my web browser, for example) as priority, OBS runs fine.
I originally had it set so that I was playing music through Youtube, with that tab set through a plugin to play to a different output and figured that was the reason I was getting performance drops, but evidently that wasn't the case as I'm using VLC, which is then streaming the Youtube playlist I use for my background music.
It can't be my hardware, I run an overclocked i7-4790k running at 4.6GHz with a 16GB 2400MHz memory kit, and a GeForce GTX 1070.
I use OBS along with Audiomeeter Banana so I could have my music playing through my speaker output while my game plays through my headphones, and I can just turn off my speakers to allow my stream's (small amount of) viewers to hear music while I'm playing.
Over the past several days I've been noticing that whenever I play PUBG with music playing in the background (because I'd like to have my stream have some sound when I'm not speaking, and when there's nothing going on) OBS's performance suffers a lot. I set my stream output to run at 1080p 30fps, but even then I get framerate dips in OBS down to around 10 FPS, at least. I've noticed in my streams that with music playing in the background, the music even pauses and kicks back up again whenever these framerate dips take place in OBS.
I should note that this performance hit only occurs for OBS. The rest of my system - the games I'm running, for example - all run fine. When a game takes priority window, though, for some reason OBS starts using a minimal amount of extra CPU but this still causes severe framerate drops. The drops also only take place when the game(s) is/are priority windows - whenever I have another window (like my web browser, for example) as priority, OBS runs fine.
I originally had it set so that I was playing music through Youtube, with that tab set through a plugin to play to a different output and figured that was the reason I was getting performance drops, but evidently that wasn't the case as I'm using VLC, which is then streaming the Youtube playlist I use for my background music.
It can't be my hardware, I run an overclocked i7-4790k running at 4.6GHz with a 16GB 2400MHz memory kit, and a GeForce GTX 1070.
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