Question / Help Stream lag/choppyness - R6 SIEGE /Solid PC w/Fast Internet

Flunk

New Member
PC setup:
Asus i7 6700k 4.0 GHz
MSI GeForce 1070
CORSAIR Hydro Series H100i v2
Asus z170A
G.SKILL Ripjaws V Series
500 GB SSD

Speedtest.net results: 170.55 mb/s download & 16.35 mb/s upload
Twitch server:
Using the best possible Twitch server based on results from Twitch Bandwidth Test. (10ms / 10,000+)

I stream both PUBG (Battlegrounds), and R6 Siege. PUBG has zero issues, I can crank everything right up, from in game graphic settings to Ultra, right through to bitrate in OBS to 3,500+ and everything runs smooth as butter on the stream regardless of these values.

Soon as I stream R6 Siege, the stream becomes unwatchable. I lower my bitrate down to 2700, lower in game settings to low, remove all my overlay features, purely the game capture and that's it, still...lag.

Please note: The game runs perfectly smooth on my end, it's only the stream itself that shows choppyness.

You can find the log here:
https://gist.github.com/319a076168bf4a39754557d2bd208cc2

I've also attached a snap shot of the error along the bottom of OBS while streaming R6 Siege, it pops up all the time. I'm not sure how 13.2% CPU usage can even show this encoding error. Doesn't add up.

Thanks for your help guys, I haven't streamed Siege in almost 6 months because of this ongoing issue.
 

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Flunk

New Member
I've matched my settings to the general recipe noted above.
Only question I have is on this one:
2. 60 or 30 in OBS (59,94 or 29,97 for HDMI TV)

Is that regarding FPS? If yes, then all items listed are go. I tested again and it's running a bit better now. However when I start adding sources that I have running with other games, such as Streamlabs TipJar, etc - I start getting really bad chop again.

Curious, my "Common FPS Value = 60", when I add items like TipJar from Streamlabs it defaults those particular Browser Sources to 30fps, does that cause some sort of conflict you think? Maybe I should set those to 60 as well? I'm grasping at straws here, clearly.
 

Flunk

New Member
So I just concluded another test, and what has got rid of the majority of stream lag is changing the game to Windows 8 compatibility mode (I'm using Windows 10 Pro). No idea why this changed anything, but it did. I still have the underlying issue of enabling a couple sources and the lag comes back however.

Any feedback on why windows 8 compatibility mode helped? Or a way to keep it to windows 10 pro default assuming I'm maybe losing some benefits by changing the compatibility to a previous Windows version.
 
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