Question / Help Stream Blurry while movement ingame.

HBK10

New Member
Hello guys,

I am new to streaming and started using obs studio. I am experiencing an issue with the stream. When i am standing still in the game(e.g. csgo), the pixels look really good and sharp on the stream like a genuine 720p stream. But when i start moving and shooting in game, the steam becomes blurry. I am not experiencing any frame drops on obs and the light is green too on the obs. Attaching the last log file here. Also, please look at this stream video of 2 minutes which i was testing. You can clearly see that when i am standing still or coming to a still position after movement or shooting, the stream becomes crisp sharp but while moving and shooting it is blurry.

Video : https://www.youtube.com/watch?v=4GUsjLxGFPo

Please help. Any help would be much appreciated.

Thanks.

-HBK1
 

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koala

Active Member
You seem to have made some strange configuration settings, especially the base (canvas) resolution. I suggest you start over with the default configuration and let OBS create a baseline encoder configuration. With this baseline configuration, only make modifications that have visible impact.

To make a fresh start, create a new profile (Profile->new) and use this profile. And create a new Scene Collection with Scene Collection->new and use this (currently empty!) scene collection. Immediately after this, do Tools->Auto-configuration Wizard.

After that, build your scene setup again. Don't add more than one game capture that is configured as "capture any fullscreen application", and if you have one game capture that is configured as "capture any fullscreen application", don't add any monitor capture sources in this or in different scenes.
 

HBK10

New Member
You seem to have made some strange configuration settings, especially the base (canvas) resolution. I suggest you start over with the default configuration and let OBS create a baseline encoder configuration. With this baseline configuration, only make modifications that have visible impact.

To make a fresh start, create a new profile (Profile->new) and use this profile. And create a new Scene Collection with Scene Collection->new and use this (currently empty!) scene collection. Immediately after this, do Tools->Auto-configuration Wizard.

After that, build your scene setup again. Don't add more than one game capture that is configured as "capture any fullscreen application", and if you have one game capture that is configured as "capture any fullscreen application", don't add any monitor capture sources in this or in different scenes.
This is the resolution on which i play my game. When i started fresh, the game was looking horrible. and after making certain changes it became better. The base resolution is my game resolution. What do u think i should put it there ? suggest ?
 

koala

Active Member
1152x864 is a 4:3 aspect ratio resolution. Streaming in contrast to this runs with 16:9 aspect ratio. If you stream this, you get black bars on right and left. By stretching it to fill a 1280x720 streaming resolution, you distort your video. Your compass is oval, not round. Your video is distorted.
If you stream, you should use the same aspect ratio for your game as for the streaming, and this is practically dictated as 16:9. So change your game resolution to some 16:9 resolution. Cannot you play with your native monitor resolution of 1920x1080? If your machine isn't powerful enough, play at 1280x720. But not at 1152x864.

Yes, this does not have much to do with video being blurry while movement. I don't see any blurriness while movement in your video, only horizontal distortion. But rescaling to or from improper aspect ratio distorts your video so blurriness might be increased more than it should. You're rescaling in a strange way according to your log: from 1152x864 to 1280x720 for streaming at 720p. This means you stretch horizontally and squeeze vertically. If you're streaming to 1080, you upscale to 1920x1080, you're blowing up your video without being able to add picture information. You only make it blurry due to the upscaling, and you're distorting the video due to the different aspect ratios.
 
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HBK10

New Member
1152x864 is a 4:3 aspect ratio resolution. Streaming in contrast to this runs with 16:9 aspect ratio. If you stream this, you get black bars on right and left. By stretching it to fill a 1280x720 streaming resolution, you distort your video. Your compass is oval, not round. Your video is distorted.
If you stream, you should use the same aspect ratio for your game as for the streaming, and this is practically dictated as 16:9. So change your game resolution to some 16:9 resolution. Cannot you play with your native monitor resolution of 1920x1080? If your machine isn't powerful enough, play at 1280x720. But not at 1152x864.

Yes, this does not have much to do with video being blurry while movement. I don't see any blurriness while movement in your video, only horizontal distortion. But rescaling to or from improper aspect ratio distorts your video so blurriness might be increased more than it should. You're rescaling in a strange way according to your log: from 1152x864 to 1280x720 for streaming at 720p. This means you stretch horizontally and squeeze vertically. If you're streaming to 1080, you upscale to 1920x1080, you're blowing up your video without being able to add picture information. You only make it blurry due to the upscaling, and you're distorting the video due to the different aspect ratios.
Thanks for the reply brother. I also play cs competitively and i feel comfortable on black bars. Any other solution to this? Or i ll try as u say on 16:9.
 

R1CH

Forum Admin
Developer
Use more bitrate if you can, YouTube transcodes everything so the cleaner the original source material the better the output will be.
 
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