Hey,
I want to capture a clip from Dota 2 but I noticed a pretty strange cpu utilization when starting capturing Dota 2.
Specs:
Windows 10 - 1709
i7 8700k @4.8GHz
GTX 980 Ti @1404MHz
32GB RAM
Tabbed out of the game the utilization is equal on all logical cores (12). When tabbing into the game, only the first 3 logical cores are utilized by OBS to capture the game. They going to 100% load, It's dropping massive frames of course.
I tried..
-Game Capture, Window Capture and Screen Capture.
-several different options for x264 (CBR, CRF .. ultrafast, medium, very slow... high low bitrate or CRF .. all 3 profiles an so on)
-forcing to use the last 9 logical cores (via taskmgr) -> utilization is equal on all 9 cores
-forcing to use the first 9 logical cores (via taskmgr) -> utilization only on first 3 cores
(tried several other core-combinations, as soon as one of the first 3 cores is activated, only these are utilized)
-Only happens when Dota 2 is opened and the active Window
-Fullscreen, borderless window, and windowed
-Overwatch - everything is working fine
If I forgot something to test, please tell me..
Please dont tell me just to use NVENC or QuickSync, I want to understand the problem I have here. (Or if its a bug)
I want to capture a clip from Dota 2 but I noticed a pretty strange cpu utilization when starting capturing Dota 2.
Specs:
Windows 10 - 1709
i7 8700k @4.8GHz
GTX 980 Ti @1404MHz
32GB RAM
Tabbed out of the game the utilization is equal on all logical cores (12). When tabbing into the game, only the first 3 logical cores are utilized by OBS to capture the game. They going to 100% load, It's dropping massive frames of course.
I tried..
-Game Capture, Window Capture and Screen Capture.
-several different options for x264 (CBR, CRF .. ultrafast, medium, very slow... high low bitrate or CRF .. all 3 profiles an so on)
-forcing to use the last 9 logical cores (via taskmgr) -> utilization is equal on all 9 cores
-forcing to use the first 9 logical cores (via taskmgr) -> utilization only on first 3 cores
(tried several other core-combinations, as soon as one of the first 3 cores is activated, only these are utilized)
-Only happens when Dota 2 is opened and the active Window
-Fullscreen, borderless window, and windowed
-Overwatch - everything is working fine
If I forgot something to test, please tell me..
Please dont tell me just to use NVENC or QuickSync, I want to understand the problem I have here. (Or if its a bug)
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