therootedone
New Member
Hello everyone. I've searched some threads mentioning that adding a second GPU to a system dedicated to encoding won't bring much if any performance gain but I'd like to ask about a specific situation here.
Currently streaming Minecraft with an older system and GPU. The stream can work just fine without running shaders in game, something that puts a heavy load on the GPU.
Problem is when shaders are put on, we run into encoding overload. I've tried the different encoding options between hardware and software but nothing is powerful enough to solve the problem.
I'd like to ask if adding a second GPU for encoding would make a difference. I've also read on here that there's no way to separate the device that's rendering the game and what OBS is using so that may answer it, but I would still like to ask to get confirmation on that. If there is a way to do that though I would be all ears!
Thanks!
Currently streaming Minecraft with an older system and GPU. The stream can work just fine without running shaders in game, something that puts a heavy load on the GPU.
Problem is when shaders are put on, we run into encoding overload. I've tried the different encoding options between hardware and software but nothing is powerful enough to solve the problem.
I'd like to ask if adding a second GPU for encoding would make a difference. I've also read on here that there's no way to separate the device that's rendering the game and what OBS is using so that may answer it, but I would still like to ask to get confirmation on that. If there is a way to do that though I would be all ears!
Thanks!