Question / Help Space Engineers FPS problem

You need to do a recording attempt first, stop the recording, then submit a new log to see if it's skipped frames (CPU overload) and/or lagged frames (GPU overload) that's being the culprit.
 

Xaymar

Active Member
This is due to the fact that the game mixes Computing and DX11. Both of these cause a complete GPU state switch, which of course has a negative effect on OBS since it relies on being able to stay in a DX11 state.
You can sort of fight against this by lowering the games priority, giving OBS a higher priority has no effect. Alternatively wait until the game makers either implement DirectX12 or the Vulkan API backend.
 
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