I should mention that this is when choosing Window Capture as a source. What is interesting is that Screen Capture works fine other than lacking audio.
https://gist.github.com/1963a54b27d5caf162eb
"glCopyImageSubData failed, glGetError returned 0x502
09:14:35 AM.305: device_copy_texture (GL) failed
No idea what to do about the audio.
https://gist.github.com/1963a54b27d5caf162eb
"glCopyImageSubData failed, glGetError returned 0x502
09:14:35 AM.305: device_copy_texture (GL) failed
No idea what to do about the audio.