Setting specific translation and scaling values with number inputs

Matthew Lyon

New Member
A feature that would be nice to have in the future is the ability to translate and scale scene sources with number inputs instead of just visually with the mouse and arrow keys. The ability to do this has the advantage of being able to create multiple scenes with similar source elements in the same exact position and scale more easily than trying to do it only by dragging the sources around with the mouse.
  • An example of what I'm asking for would be typing in 93 for the X-axis and 721 for the Y-axis so that the source is placed exactly in that position on the canvas, then typing in 125.35% as the source's scale. Or un-constrain the proportions first and then type in the values for the scale on the source's X and Y axes.
Since sources can be placed outside of the canvas area, I would imagine a good way of handling translation space would be to put (x0,y0) at one of the corners of the canvas.

Also, since people will want to be able to align a source accurately with other sources and/or the canvas, a good extra option to have available would be the ability to choose which corner of a source they are translating or scaling from when typing in values.
 
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