after making a recording and then closing the program OBS will often fail to restart, with the end of the terminal output being a seg fault. This is fixable by deleting the scenes folder (or its contents) and restarting.
20:11:08.010: CPU Name: Intel(R) Xeon(R) CPU E3-1240 V2 @ 3.40GHz
20:11:08.010: CPU Speed: 3721.697MHz
20:11:08.011: Physical Cores: 4, Logical Cores: 8
20:11:08.011: Physical Memory: 15998MB Total, 4183MB Free
20:11:08.011: Kernel Version: Linux 4.16.0-1-amd64
20:11:08.011: Distribution: "Debian GNU/Linux" Unknown
20:11:08.011: Portable mode: false
20:11:08.028: OBS 0.0.1 (linux)
20:11:08.028: ---------------------------------
20:11:08.028: ---------------------------------
20:11:08.028: audio settings reset:
20:11:08.028: samples per sec: 44100
20:11:08.028: speakers: 2
20:11:08.036: ---------------------------------
20:11:08.036: Initializing OpenGL...
20:11:08.181: OpenGL version: 3.2.0 NVIDIA 390.48
20:11:08.212: ---------------------------------
20:11:08.212: video settings reset:
20:11:08.212: base resolution: 1920x1080
20:11:08.212: output resolution: 1280x720
20:11:08.212: downscale filter: Bicubic
20:11:08.212: fps: 30/1
20:11:08.212: format: NV12
20:11:08.213: Audio monitoring device:
20:11:08.213: name: Default
20:11:08.213: id: default
20:11:08.213: ---------------------------------
20:11:08.229: No blackmagic support
20:11:08.265: os_dlopen(libnvidia-encode.so.1->libnvidia-encode.so.1): libnvidia-encode.so.1: cannot open shared object file: No such file or directory
20:11:08.265:
20:11:08.275: VLC found, VLC video source enabled
20:11:08.275: ---------------------------------
20:11:08.275: Loaded Modules:
20:11:08.275: vlc-video.so
20:11:08.275: text-freetype2.so
20:11:08.275: rtmp-services.so
20:11:08.275: obs-x264.so
20:11:08.275: obs-transitions.so
20:11:08.275: obs-outputs.so
20:11:08.275: obs-filters.so
20:11:08.275: obs-ffmpeg.so
20:11:08.275: linux-v4l2.so
20:11:08.275: linux-pulseaudio.so
20:11:08.275: linux-jack.so
20:11:08.275: linux-decklink.so
20:11:08.275: linux-capture.so
20:11:08.275: linux-alsa.so
20:11:08.275: image-source.so
20:11:08.275: frontend-tools.so
20:11:08.275: ---------------------------------
20:11:08.275: ==== Startup complete ===============================================
20:11:08.277: All scene data cleared
20:11:08.277: ------------------------------------------------
20:11:08.280: pulse-input: Server name: 'pulseaudio 11.1'
20:11:08.280: pulse-input: Audio format: s16le, 48000 Hz, 2 channels
20:11:08.280: pulse-input: Started recording from 'alsa_output.pci-0000_01_00.1.hdmi-stereo-extra1.monitor'
20:11:08.283: pulse-am: Prevented feedback-loop in 'default'
20:11:08.284: pulse-input: Server name: 'pulseaudio 11.1'
20:11:08.284: pulse-input: Audio format: s16le, 44100 Hz, 2 channels
20:11:08.284: pulse-input: Started recording from 'alsa_output.pci-0000_00_1b.0.analog-stereo.monitor'
20:11:08.284: source 'Mic/Aux' enabled push-to-mute
20:11:08.287: pulse-am: Server name: 'pulseaudio 11.1'
20:11:08.287: pulse-am: Audio format: s16le, 48000 Hz, 2 channels
20:11:08.287: pulse-am: Started Monitoring in 'alsa_output.pci-0000_01_00.1.hdmi-stereo-extra1.monitor'
20:11:08.289: pulse-input: Server name: 'pulseaudio 11.1'
20:11:08.289: pulse-input: Audio format: s16le, 48000 Hz, 2 channels
20:11:08.289: pulse-input: Started recording from 'alsa_output.pci-0000_01_00.1.hdmi-stereo-extra1.monitor'
20:11:08.289: pulse-input: Server name: 'pulseaudio 11.1'
20:11:08.290: pulse-input: Audio format: s16le, 44100 Hz, 2 channels
20:11:08.290: pulse-input: Started recording from 'alsa_output.pci-0000_00_1b.0.analog-stereo.monitor'
20:11:08.290: pulse-input: Server name: 'pulseaudio 11.1'
20:11:08.290: pulse-input: Audio format: s16le, 44100 Hz, 2 channels
20:11:08.290: pulse-input: Started recording from 'alsa_input.pci-0000_00_1b.0.analog-stereo'
20:11:08.304: xcompcap: [window-capture: 'Window Capture (Xcomposite)'] update settings:
20:11:08.304: title: XCOM 2
20:11:08.304: class: XCOM2
20:11:08.309: Switched to scene 'Game'
20:11:08.309: ------------------------------------------------
20:11:08.309: Loaded scenes:
20:11:08.309: - scene 'Game':
20:11:08.309: - source: 'Audio Input Capture (PulseAudio)' (pulse_input_capture)
20:11:08.310: - source: 'Window Capture (Xcomposite)' (xcomposite_input)
20:11:08.310: - source: 'Audio Input Capture (PulseAudio) 2' (pulse_input_capture)
20:11:08.310: - source: 'Audio Output Capture (PulseAudio)' (pulse_output_capture)
20:11:08.310: ------------------------------------------------
20:11:08.319: glCopyImageSubData failed, glGetError returned 0x502
20:11:08.319: device_copy_texture (GL) failed
20:11:08.362: glCopyImageSubData failed, glGetError returned 0x502
20:11:08.362: device_copy_texture (GL) failed
20:11:08.382: glCopyImageSubData failed, glGetError returned 0x502
20:11:08.382: device_copy_texture (GL) failed
20:11:08.413: glCopyImageSubData failed, glGetError returned 0x502
20:11:08.413: device_copy_texture (GL) failed
20:11:08.554: glCopyImageSubData failed, glGetError returned 0x502
20:11:08.554: device_copy_texture (GL) failed
20:11:08.580: glCopyImageSubData failed, glGetError returned 0x502
20:11:08.580: device_copy_texture (GL) failed
20:11:08.613: glCopyImageSubData failed, glGetError returned 0x502
20:11:08.613: device_copy_texture (GL) failed
20:11:08.646: glCopyImageSubData failed, glGetError returned 0x502
20:11:08.646: device_copy_texture (GL) failed
20:11:08.704: glCopyImageSubData failed, glGetError returned 0x502
20:11:08.704: device_copy_texture (GL) failed
20:11:08.713: glCopyImageSubData failed, glGetError returned 0x502
20:11:08.713: device_copy_texture (GL) failed
20:11:08.746: glCopyImageSubData failed, glGetError returned 0x502
20:11:08.746: device_copy_texture (GL) failed
20:11:08.780: glCopyImageSubData failed, glGetError returned 0x502
20:11:08.780: device_copy_texture (GL) failed
20:11:08.010: CPU Name: Intel(R) Xeon(R) CPU E3-1240 V2 @ 3.40GHz
20:11:08.010: CPU Speed: 3721.697MHz
20:11:08.011: Physical Cores: 4, Logical Cores: 8
20:11:08.011: Physical Memory: 15998MB Total, 4183MB Free
20:11:08.011: Kernel Version: Linux 4.16.0-1-amd64
20:11:08.011: Distribution: "Debian GNU/Linux" Unknown
20:11:08.011: Portable mode: false
20:11:08.028: OBS 0.0.1 (linux)
20:11:08.028: ---------------------------------
20:11:08.028: ---------------------------------
20:11:08.028: audio settings reset:
20:11:08.028: samples per sec: 44100
20:11:08.028: speakers: 2
20:11:08.036: ---------------------------------
20:11:08.036: Initializing OpenGL...
20:11:08.181: OpenGL version: 3.2.0 NVIDIA 390.48
20:11:08.212: ---------------------------------
20:11:08.212: video settings reset:
20:11:08.212: base resolution: 1920x1080
20:11:08.212: output resolution: 1280x720
20:11:08.212: downscale filter: Bicubic
20:11:08.212: fps: 30/1
20:11:08.212: format: NV12
20:11:08.213: Audio monitoring device:
20:11:08.213: name: Default
20:11:08.213: id: default
20:11:08.213: ---------------------------------
20:11:08.229: No blackmagic support
20:11:08.265: os_dlopen(libnvidia-encode.so.1->libnvidia-encode.so.1): libnvidia-encode.so.1: cannot open shared object file: No such file or directory
20:11:08.265:
20:11:08.275: VLC found, VLC video source enabled
20:11:08.275: ---------------------------------
20:11:08.275: Loaded Modules:
20:11:08.275: vlc-video.so
20:11:08.275: text-freetype2.so
20:11:08.275: rtmp-services.so
20:11:08.275: obs-x264.so
20:11:08.275: obs-transitions.so
20:11:08.275: obs-outputs.so
20:11:08.275: obs-filters.so
20:11:08.275: obs-ffmpeg.so
20:11:08.275: linux-v4l2.so
20:11:08.275: linux-pulseaudio.so
20:11:08.275: linux-jack.so
20:11:08.275: linux-decklink.so
20:11:08.275: linux-capture.so
20:11:08.275: linux-alsa.so
20:11:08.275: image-source.so
20:11:08.275: frontend-tools.so
20:11:08.275: ---------------------------------
20:11:08.275: ==== Startup complete ===============================================
20:11:08.277: All scene data cleared
20:11:08.277: ------------------------------------------------
20:11:08.280: pulse-input: Server name: 'pulseaudio 11.1'
20:11:08.280: pulse-input: Audio format: s16le, 48000 Hz, 2 channels
20:11:08.280: pulse-input: Started recording from 'alsa_output.pci-0000_01_00.1.hdmi-stereo-extra1.monitor'
20:11:08.283: pulse-am: Prevented feedback-loop in 'default'
20:11:08.284: pulse-input: Server name: 'pulseaudio 11.1'
20:11:08.284: pulse-input: Audio format: s16le, 44100 Hz, 2 channels
20:11:08.284: pulse-input: Started recording from 'alsa_output.pci-0000_00_1b.0.analog-stereo.monitor'
20:11:08.284: source 'Mic/Aux' enabled push-to-mute
20:11:08.287: pulse-am: Server name: 'pulseaudio 11.1'
20:11:08.287: pulse-am: Audio format: s16le, 48000 Hz, 2 channels
20:11:08.287: pulse-am: Started Monitoring in 'alsa_output.pci-0000_01_00.1.hdmi-stereo-extra1.monitor'
20:11:08.289: pulse-input: Server name: 'pulseaudio 11.1'
20:11:08.289: pulse-input: Audio format: s16le, 48000 Hz, 2 channels
20:11:08.289: pulse-input: Started recording from 'alsa_output.pci-0000_01_00.1.hdmi-stereo-extra1.monitor'
20:11:08.289: pulse-input: Server name: 'pulseaudio 11.1'
20:11:08.290: pulse-input: Audio format: s16le, 44100 Hz, 2 channels
20:11:08.290: pulse-input: Started recording from 'alsa_output.pci-0000_00_1b.0.analog-stereo.monitor'
20:11:08.290: pulse-input: Server name: 'pulseaudio 11.1'
20:11:08.290: pulse-input: Audio format: s16le, 44100 Hz, 2 channels
20:11:08.290: pulse-input: Started recording from 'alsa_input.pci-0000_00_1b.0.analog-stereo'
20:11:08.304: xcompcap: [window-capture: 'Window Capture (Xcomposite)'] update settings:
20:11:08.304: title: XCOM 2
20:11:08.304: class: XCOM2
20:11:08.309: Switched to scene 'Game'
20:11:08.309: ------------------------------------------------
20:11:08.309: Loaded scenes:
20:11:08.309: - scene 'Game':
20:11:08.309: - source: 'Audio Input Capture (PulseAudio)' (pulse_input_capture)
20:11:08.310: - source: 'Window Capture (Xcomposite)' (xcomposite_input)
20:11:08.310: - source: 'Audio Input Capture (PulseAudio) 2' (pulse_input_capture)
20:11:08.310: - source: 'Audio Output Capture (PulseAudio)' (pulse_output_capture)
20:11:08.310: ------------------------------------------------
20:11:08.319: glCopyImageSubData failed, glGetError returned 0x502
20:11:08.319: device_copy_texture (GL) failed
20:11:08.362: glCopyImageSubData failed, glGetError returned 0x502
20:11:08.362: device_copy_texture (GL) failed
20:11:08.382: glCopyImageSubData failed, glGetError returned 0x502
20:11:08.382: device_copy_texture (GL) failed
20:11:08.413: glCopyImageSubData failed, glGetError returned 0x502
20:11:08.413: device_copy_texture (GL) failed
20:11:08.554: glCopyImageSubData failed, glGetError returned 0x502
20:11:08.554: device_copy_texture (GL) failed
20:11:08.580: glCopyImageSubData failed, glGetError returned 0x502
20:11:08.580: device_copy_texture (GL) failed
20:11:08.613: glCopyImageSubData failed, glGetError returned 0x502
20:11:08.613: device_copy_texture (GL) failed
20:11:08.646: glCopyImageSubData failed, glGetError returned 0x502
20:11:08.646: device_copy_texture (GL) failed
20:11:08.704: glCopyImageSubData failed, glGetError returned 0x502
20:11:08.704: device_copy_texture (GL) failed
20:11:08.713: glCopyImageSubData failed, glGetError returned 0x502
20:11:08.713: device_copy_texture (GL) failed
20:11:08.746: glCopyImageSubData failed, glGetError returned 0x502
20:11:08.746: device_copy_texture (GL) failed
20:11:08.780: glCopyImageSubData failed, glGetError returned 0x502
20:11:08.780: device_copy_texture (GL) failed