RGB addition and monochrome tinting

You have a consoleized Virtual Boy and I'd like to show it off in 3d.

What are the seemingly easiest ways for this to make a red and cyan anaglyph.

Step 1 I could do easily. Get pictures of two eyes and turn the color saturation to negative 100% to get a monochrome black and white picture.

Step 2 would be easy to do if there were easy monochrome settings. I noticed there's things like chroma shifts which could change colors and there's luma keys and chroma keys ( I don't know exactly they're for.) But I would like to take this monochrome picture and then in the next step dye the black and white into a black and red and a black and cyan file for the left and right eye respectively.

The third step would be easy if RGB logic was usable in combining frames. I would just overlay the left eye in the right eye and say combined RGB additive.

Unfortunately this system precludes RGB logic as one way to combine items. If I'm right this uses yuv logic with a distinct luma and other variables adjustable.

The idea I'm trying to do is sacrifice the color information on the camera and in return use the color to portray left eye over right eye.

Again sorry for the wrong place to post but I can't figure out how to do any of this.

Also another use of dying a monochrome picture is you could get sepia tone or other alternate tones of monochrome.
 
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