Hello, maybe this is already possible with a plugin or some workaround I'm not aware of, let me know in the comments if it's the case.
Basically it would be a similar behaviour to Restart playback when source becomes active but with a time interval parameter.
Where: Media Source > Properties > Restart playback after > Enter value in seconds (for example 600)
Behavior: After 10 minutes Media Source plays the Hide Transition > Plays Show Transition and Media Source starts
Why?: This would be practical for many things like restarting the state of an animated bumper/overlay you don't want to be always visible on screen, this is practical when playing a full screen game without hiding parts of the game. Atm if I want to achieve this, I have to export a 10 minute webm file with like 15 seconds of visible stuff and 10 minutes of full alpha channel. It would also be possible to setup many media sources with social incentives to show up at different times (I know this can be done like so or with a Streamdeck, but I was just giving an example).
Basically it would be a similar behaviour to Restart playback when source becomes active but with a time interval parameter.
Where: Media Source > Properties > Restart playback after > Enter value in seconds (for example 600)
Behavior: After 10 minutes Media Source plays the Hide Transition > Plays Show Transition and Media Source starts
Why?: This would be practical for many things like restarting the state of an animated bumper/overlay you don't want to be always visible on screen, this is practical when playing a full screen game without hiding parts of the game. Atm if I want to achieve this, I have to export a 10 minute webm file with like 15 seconds of visible stuff and 10 minutes of full alpha channel. It would also be possible to setup many media sources with social incentives to show up at different times (I know this can be done like so or with a Streamdeck, but I was just giving an example).