Greetings,
I've been recording FFXIV since December, and Stardew Valley since March; Stardew Valley has always given me some trouble with encoding overload issues (or it may have been encoding lag, I'm not sure as I never properly checked...), but works perfectly fine in SLOBS (with the same settings I use in OBS) [this is just extra information, not really relevant to my problem with OBS Studio]. When I first started recording FFXIV I would get encoding lag, but after capping my FPS in the game that fixed the issue. Until the last few months...
My main problem is trying to record FFXIV. At the end of December I got a new PC (specs will be in the log from OBS), to improve my recording/video quality, etc. It was fine with recording until sometime in the last couple of months (around mid-April), I've been getting encoding overload warnings, which have baffled me since.
Only in the last few weeks has it become a major issue, as I "ran out of" already-recorded material, and am in need of recording again.
Things that I've tried: lowering the bitrate, lowering the game settings, lowering other settings in OBS. I tried going back to simple mode (not preferable because I like being able to record with 3 different channels, as it makes editing a lot easier), which works to some degree but there is still encoding lag. I opted to try this for testing to see if this would work, and I'd just figure out some sort of other method for recording my audio. Alas... I also tried uninstalling and installing OBS again. I turned off Game Mode, etc.
Given how it worked fine between January and mid- to late-March, I'm not really understanding why all of a sudden I am having difficulties.
As my GPU was updated to the newest driver I decided to roll back to a driver that was listed for my device on the GPU provider (Gigabyte in this case). This seems to have no effect either.
So, I am at a loss as to what is the issue. Any help is greatly appreciated!
Attached is, as mentioned before, the log - of today's testing. Unfortunately I don't have any logs farther back than May 31st...
Edit: I forgot to mention that my CPU/GPU/RAM utilization is not at 100% after switching to the "simple mode" [and having used the configuration wizard], but the encoding overload message still appears [due to the rendering lag].
I've been recording FFXIV since December, and Stardew Valley since March; Stardew Valley has always given me some trouble with encoding overload issues (or it may have been encoding lag, I'm not sure as I never properly checked...), but works perfectly fine in SLOBS (with the same settings I use in OBS) [this is just extra information, not really relevant to my problem with OBS Studio]. When I first started recording FFXIV I would get encoding lag, but after capping my FPS in the game that fixed the issue. Until the last few months...
My main problem is trying to record FFXIV. At the end of December I got a new PC (specs will be in the log from OBS), to improve my recording/video quality, etc. It was fine with recording until sometime in the last couple of months (around mid-April), I've been getting encoding overload warnings, which have baffled me since.
Only in the last few weeks has it become a major issue, as I "ran out of" already-recorded material, and am in need of recording again.
Things that I've tried: lowering the bitrate, lowering the game settings, lowering other settings in OBS. I tried going back to simple mode (not preferable because I like being able to record with 3 different channels, as it makes editing a lot easier), which works to some degree but there is still encoding lag. I opted to try this for testing to see if this would work, and I'd just figure out some sort of other method for recording my audio. Alas... I also tried uninstalling and installing OBS again. I turned off Game Mode, etc.
Given how it worked fine between January and mid- to late-March, I'm not really understanding why all of a sudden I am having difficulties.
As my GPU was updated to the newest driver I decided to roll back to a driver that was listed for my device on the GPU provider (Gigabyte in this case). This seems to have no effect either.
So, I am at a loss as to what is the issue. Any help is greatly appreciated!
Attached is, as mentioned before, the log - of today's testing. Unfortunately I don't have any logs farther back than May 31st...
Edit: I forgot to mention that my CPU/GPU/RAM utilization is not at 100% after switching to the "simple mode" [and having used the configuration wizard], but the encoding overload message still appears [due to the rendering lag].