Recorded videos stutter, in-game is smooth, no recording/encoding frames dropped

AutoMonster

New Member
All my videos lately have quite a lot of stuttering, despite the game running smooth. It's almost like the video playback will go back a frame or two. I haven't changed any of my settings in months.

Example video:

Log:
Code:
18:31:30.616: CoInitializeEx succeeded: 0x00000001
18:31:30.616: CPU Name: AMD Ryzen 5 1600 Six-Core Processor            
18:31:30.616: CPU Speed: 3194MHz
18:31:30.616: Physical Cores: 6, Logical Cores: 12
18:31:30.616: Physical Memory: 16320MB Total, 12386MB Free
18:31:30.617: Windows Version: 10.0 Build 18363 (release: 1909; revision: 959; 64-bit)
18:31:30.617: Running as administrator: false
18:31:30.617: Aero is Enabled (Aero is always on for windows 8 and above)
18:31:30.617: Windows 10 Gaming Features:
18:31:30.617:     Game Bar: Off
18:31:30.617:     Game DVR: Off
18:31:30.617:     Game DVR Background Recording: Off
18:31:30.617:     Game Mode: Off
18:31:30.618: Sec. Software Status:
18:31:30.619:     Windows Defender Antivirus: enabled (AV)
18:31:30.620:     Windows Firewall: enabled (FW)
18:31:30.620: Current Date/Time: 2020-07-19, 18:31:30
18:31:30.620: Browser Hardware Acceleration: true
18:31:30.620: Portable mode: false
18:31:30.888: OBS 25.0.8 (64-bit, windows)
18:31:30.888: ---------------------------------
18:31:30.889: ---------------------------------
18:31:30.889: audio settings reset:
18:31:30.889:     samples per sec: 48000
18:31:30.889:     speakers:        2
18:31:30.890: ---------------------------------
18:31:30.890: Initializing D3D11...
18:31:30.890: Available Video Adapters: 
18:31:30.892:     Adapter 0: NVIDIA GeForce GTX 1080
18:31:30.892:       Dedicated VRAM: 4176478208
18:31:30.892:       Shared VRAM:    4261806080
18:31:30.892:       PCI ID:         10de:1b80
18:31:30.893:       Driver Version: 27.21.14.5167
18:31:30.893:       output 0: pos={0, 0}, size={1920, 1080}, attached=true, refresh=60, name=R240HY
18:31:30.894: Loading up D3D11 on adapter NVIDIA GeForce GTX 1080 (0)
18:31:30.952: D3D11 loaded successfully, feature level used: b000
18:31:30.952: DXGI increase maximum frame latency success
18:31:30.952: D3D11 GPU priority setup failed (not admin?)
18:31:31.477: ---------------------------------
18:31:31.477: video settings reset:
18:31:31.477:     base resolution:   1920x1080
18:31:31.477:     output resolution: 1920x1080
18:31:31.477:     downscale filter:  Bilinear
18:31:31.477:     fps:               60/1
18:31:31.477:     format:            NV12
18:31:31.477:     YUV mode:          709/Partial
18:31:31.477: NV12 texture support enabled
18:31:31.479: Audio monitoring device:
18:31:31.479:     name: Default
18:31:31.479:     id: default
18:31:31.479: ---------------------------------
18:31:31.487: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded
18:31:31.488: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll'
18:31:31.520: [AMF] Unable to load 'amfrt64.dll', error code 126.
18:31:31.522: [AMF] AMF Test failed due to one or more errors.
18:31:31.522: Failed to initialize module 'enc-amf.dll'
18:31:31.601: [obs-browser]: Version 2.8.6
18:31:31.651: NVENC supported
18:31:31.763: Couldn't find VLC installation, VLC video source disabled
18:31:31.779: A DeckLink iterator could not be created.  The DeckLink drivers may not be installed
18:31:31.780: No blackmagic support
18:31:31.792: ---------------------------------
18:31:31.792:   Loaded Modules:
18:31:31.792:     win-wasapi.dll
18:31:31.792:     win-mf.dll
18:31:31.792:     win-dshow.dll
18:31:31.792:     win-decklink.dll
18:31:31.792:     win-capture.dll
18:31:31.792:     vlc-video.dll
18:31:31.792:     text-freetype2.dll
18:31:31.792:     rtmp-services.dll
18:31:31.792:     obs-x264.dll
18:31:31.792:     obs-vst.dll
18:31:31.792:     obs-transitions.dll
18:31:31.792:     obs-text.dll
18:31:31.792:     obs-qsv11.dll
18:31:31.792:     obs-outputs.dll
18:31:31.792:     obs-filters.dll
18:31:31.792:     obs-ffmpeg.dll
18:31:31.792:     obs-browser.dll
18:31:31.792:     image-source.dll
18:31:31.792:     frontend-tools.dll
18:31:31.792:     enc-amf.dll
18:31:31.792:     decklink-ouput-ui.dll
18:31:31.792:     coreaudio-encoder.dll
18:31:31.792: ---------------------------------
18:31:31.792: ==== Startup complete ===============================================
18:31:31.793: Service '' not found
18:31:31.803: All scene data cleared
18:31:31.803: ------------------------------------------------
18:31:31.838: WASAPI: Device 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' [48000 Hz] initialized
18:31:31.838: [Loaded global audio device]: 'Desktop Audio'
18:31:31.862: WASAPI: Device 'VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' [48000 Hz] initialized
18:31:31.863: [Loaded global audio device]: 'Mic'
18:31:31.864:     - filter: 'Noise Suppression' (noise_suppress_filter)
18:31:31.864:     - filter: 'Compressor' (compressor_filter)
18:31:31.864:     - filter: 'Noise Gate' (noise_gate_filter)
18:31:31.884: WASAPI: Device 'VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' [48000 Hz] initialized
18:31:31.884: [Loaded global audio device]: 'Discord'
18:31:31.919: adding 64 milliseconds of audio buffering, total audio buffering is now 64 milliseconds (source: Mic)
18:31:31.919: 
18:31:32.364: Switched to scene 'Scene'
18:31:32.366: ------------------------------------------------
18:31:32.366: Loaded scenes:
18:31:32.366: - scene 'Scene':
18:31:32.366:     - source: 'Game Capture' (game_capture)
18:31:32.366: ------------------------------------------------
18:40:07.613: [game-capture: 'Game Capture'] attempting to hook process: ds.exe
18:40:07.616: [game-capture: 'Game Capture'] using helper (compatibility hook)
18:40:07.618: [game-capture: 'Game Capture'] hook not loaded yet, retrying..
18:40:10.630: [game-capture: 'Game Capture'] attempting to hook process: ds.exe
18:40:11.524: [game-capture: 'Game Capture'] We're DXGI1.4 boys!
18:40:11.524: [game-capture: 'Game Capture'] Buffer count: 2, swap effect: 4
18:40:11.632: [game-capture: 'Game Capture'] d3d12 shared texture capture successful
18:40:11.646: [game-capture: 'Game Capture'] shared texture capture successful
18:42:03.646: [jim-nvenc: 'recording_h264'] settings:
18:42:03.646:     rate_control: CQP
18:42:03.646:     bitrate:      0
18:42:03.646:     cqp:          21
18:42:03.646:     keyint:       250
18:42:03.646:     preset:       hq
18:42:03.646:     profile:      high
18:42:03.646:     width:        1920
18:42:03.646:     height:       1080
18:42:03.646:     2-pass:       false
18:42:03.646:     b-frames:     0
18:42:03.646:     lookahead:    false
18:42:03.646:     psycho_aq:    true
18:42:03.646: 
18:42:03.658: ---------------------------------
18:42:03.659: [FFmpeg aac encoder: 'Game Audio'] bitrate: 192, channels: 2, channel_layout: 3
18:42:03.659: 
18:42:03.660: ---------------------------------
18:42:03.660: [FFmpeg aac encoder: 'Mic Audio'] bitrate: 192, channels: 2, channel_layout: 3
18:42:03.660: 
18:42:03.661: ---------------------------------
18:42:03.661: [FFmpeg aac encoder: 'Discord Audio'] bitrate: 192, channels: 2, channel_layout: 3
18:42:03.661: 
18:42:03.667: ==== Replay Buffer Start ===========================================
18:43:28.910: [ffmpeg muxer: 'Replay Buffer'] Wrote replay buffer to 'G:/Replay 2020-07-19 18-43-25.mkv'
18:43:33.363: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture
18:43:33.363: [game-capture: 'Game Capture'] capture stopped
18:43:40.777: Output 'Replay Buffer': stopping
18:43:40.777: Output 'Replay Buffer': Total frames output: 5818
18:43:40.777: Output 'Replay Buffer': Total drawn frames: 5826
18:43:40.778: ==== Replay Buffer Stop ============================================
18:44:05.006: ==== Shutting down ==================================================
18:44:05.026: Switched to scene '(null)'
18:44:05.027: WASAPI: Device 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' Terminated
18:44:05.031: WASAPI: Device 'VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' Terminated
18:44:05.034: WASAPI: Device 'VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' Terminated
18:44:05.037: All scene data cleared
18:44:05.037: ------------------------------------------------
18:44:05.102: Freeing OBS context data
18:44:05.124: [Scripting] Total detached callbacks: 0
18:44:05.134: == Profiler Results =============================
18:44:05.134: run_program_init: 1987.24 ms
18:44:05.134:  ┣OBSApp::AppInit: 32.685 ms
18:44:05.134:  ┃ ┗OBSApp::InitLocale: 13.468 ms
18:44:05.134:  ┗OBSApp::OBSInit: 1840.79 ms
18:44:05.134:    ┣obs_startup: 3.688 ms
18:44:05.134:    ┗OBSBasic::OBSInit: 1568.83 ms
18:44:05.134:      ┣OBSBasic::InitBasicConfig: 0.416 ms
18:44:05.134:      ┣OBSBasic::ResetAudio: 0.157 ms
18:44:05.134:      ┣OBSBasic::ResetVideo: 590.351 ms
18:44:05.134:      ┣OBSBasic::InitOBSCallbacks: 0.005 ms
18:44:05.134:      ┣OBSBasic::InitHotkeys: 0.045 ms
18:44:05.134:      ┣obs_load_all_modules: 312.839 ms
18:44:05.134:      ┃ ┣obs_init_module(coreaudio-encoder.dll): 0.489 ms
18:44:05.134:      ┃ ┣obs_init_module(decklink-ouput-ui.dll): 0.441 ms
18:44:05.134:      ┃ ┣obs_init_module(enc-amf.dll): 28.054 ms
18:44:05.134:      ┃ ┣obs_init_module(frontend-tools.dll): 3.616 ms
18:44:05.134:      ┃ ┣obs_init_module(image-source.dll): 0.006 ms
18:44:05.134:      ┃ ┣obs_init_module(obs-browser.dll): 0.366 ms
18:44:05.134:      ┃ ┣obs_init_module(obs-ffmpeg.dll): 40.881 ms
18:44:05.134:      ┃ ┃ ┗nvenc_check: 40.828 ms
18:44:05.134:      ┃ ┣obs_init_module(obs-filters.dll): 0.019 ms
18:44:05.134:      ┃ ┣obs_init_module(obs-outputs.dll): 0.008 ms
18:44:05.134:      ┃ ┣obs_init_module(obs-qsv11.dll): 56.318 ms
18:44:05.134:      ┃ ┣obs_init_module(obs-text.dll): 0.277 ms
18:44:05.134:      ┃ ┣obs_init_module(obs-transitions.dll): 0.013 ms
18:44:05.134:      ┃ ┣obs_init_module(obs-vst.dll): 0.002 ms
18:44:05.134:      ┃ ┣obs_init_module(obs-x264.dll): 0.002 ms
18:44:05.134:      ┃ ┣obs_init_module(rtmp-services.dll): 5.315 ms
18:44:05.134:      ┃ ┣obs_init_module(text-freetype2.dll): 0.066 ms
18:44:05.134:      ┃ ┣obs_init_module(vlc-video.dll): 0.038 ms
18:44:05.134:      ┃ ┣obs_init_module(win-capture.dll): 1.989 ms
18:44:05.134:      ┃ ┣obs_init_module(win-decklink.dll): 3.808 ms
18:44:05.134:      ┃ ┣obs_init_module(win-dshow.dll): 1.525 ms
18:44:05.134:      ┃ ┣obs_init_module(win-mf.dll): 0 ms
18:44:05.134:      ┃ ┣obs_init_module(win-wasapi.dll): 0.008 ms
18:44:05.134:      ┃ ┗reset_win32_symbol_paths: 0.074 ms
18:44:05.134:      ┣OBSBasic::ResetOutputs: 0.844 ms
18:44:05.134:      ┣OBSBasic::CreateHotkeys: 0.051 ms
18:44:05.134:      ┣OBSBasic::InitService: 9.264 ms
18:44:05.134:      ┣OBSBasic::InitPrimitives: 0.084 ms
18:44:05.134:      ┗OBSBasic::Load: 565.51 ms
18:44:05.134: obs_hotkey_thread(25 ms): min=0.003 ms, median=0.007 ms, max=0.619 ms, 99th percentile=0.131 ms, 100% below 25 ms
18:44:05.134: audio_thread(Audio): min=0 ms, median=0.046 ms, max=33.622 ms, 99th percentile=0.855 ms
18:44:05.135:  ┗receive_audio: min=0.004 ms, median=0.103 ms, max=33.393 ms, 99th percentile=0.643 ms, 0.380368 calls per parent call
18:44:05.135:    ┣buffer_audio: min=0 ms, median=0.001 ms, max=0.102 ms, 99th percentile=0.003 ms
18:44:05.135:    ┗do_encode: min=0.004 ms, median=0.1 ms, max=33.389 ms, 99th percentile=0.637 ms
18:44:05.135:      ┣encode(Mic Audio): min=0.018 ms, median=0.085 ms, max=5.165 ms, 99th percentile=0.304 ms, 0.333431 calls per parent call
18:44:05.135:      ┣encode(Discord Audio): min=0.003 ms, median=0.081 ms, max=0.366 ms, 99th percentile=0.172 ms, 0.333431 calls per parent call
18:44:05.135:      ┗encode(Game Audio): min=0.009 ms, median=0.318 ms, max=5.035 ms, 99th percentile=1.313 ms, 0.333138 calls per parent call
18:44:05.135: obs_graphics_thread(16.6667 ms): min=0.057 ms, median=0.14 ms, max=468.429 ms, 99th percentile=0.625 ms, 99.9978% below 16.667 ms
18:44:05.135:  ┣tick_sources: min=0.001 ms, median=0.005 ms, max=468.278 ms, 99th percentile=0.047 ms
18:44:05.135:  ┣output_frame: min=0.045 ms, median=0.067 ms, max=1.012 ms, 99th percentile=0.394 ms
18:44:05.135:  ┃ ┗gs_context(video->graphics): min=0.044 ms, median=0.067 ms, max=1.011 ms, 99th percentile=0.393 ms
18:44:05.135:  ┃   ┣render_video: min=0.003 ms, median=0.005 ms, max=0.831 ms, 99th percentile=0.341 ms
18:44:05.135:  ┃   ┃ ┣render_main_texture: min=0.002 ms, median=0.003 ms, max=0.178 ms, 99th percentile=0.04 ms
18:44:05.135:  ┃   ┃ ┣render_convert_texture: min=0.01 ms, median=0.014 ms, max=0.274 ms, 99th percentile=0.036 ms, 0.128922 calls per parent call
18:44:05.135:  ┃   ┃ ┗output_gpu_encoders: min=0 ms, median=0.044 ms, max=0.248 ms, 99th percentile=0.108 ms, 0.128922 calls per parent call
18:44:05.135:  ┃   ┗gs_flush: min=0.021 ms, median=0.057 ms, max=1.001 ms, 99th percentile=0.201 ms
18:44:05.135:  ┗render_displays: min=0 ms, median=0.062 ms, max=4.646 ms, 99th percentile=0.165 ms
18:44:05.135: =================================================
18:44:05.135: == Profiler Time Between Calls ==================
18:44:05.135: obs_hotkey_thread(25 ms): min=24.233 ms, median=25.013 ms, max=26.269 ms, 77.22% within ±2% of 25 ms (0.00334459% lower, 22.7767% higher)
18:44:05.135: obs_graphics_thread(16.6667 ms): min=12.35 ms, median=16.667 ms, max=468.433 ms, 99.9757% within ±2% of 16.667 ms (0.0132776% lower, 0.0110646% higher)
18:44:05.135: =================================================
18:44:05.174: Number of memory leaks: 0
 
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