mikemiller88
New Member
Hello, everyone! I faced a very strange situation. I was experimenting with different encoding settings to make sure my gameplay recordings have less stutter. Since i have 2 GPUs: nVidia RTX3070 and Intel UHD Graphics (Built-in), i thought that activating second one in BIOS might be a good thing to try, since recordings on my RTX3070 are choppy even if GPU load is not maxed out.
I was easily able to select QuickSync encoder in OBS settings as soon as I activated my second GPU. And in the task manager it showed that it really uses Intel encoder, while NVidia encoder is 0% use. However... here where strange things started. Activating recording in that way caused around 10-15% spike in NVidia GPU usage. Also, task manager showed that Intel GPU for some reason started using resources of 3D rendering which is absurd since my game runs on nVidia GPU.
Thing is - my preview is switched OFF in OBS. So when recording my game i should only get Intel encoder working. However, in this configuration i get this:
1) Intel encoder - 30-40% load
2) Nvidia encoder - 0% load
3) Intel 3D load - 50-60%
4) NVidia 3D load - +10-15%
So basically i get even worse performance since my FPS in game drops because of higher main GPU usage, while Intel for some reason also starts using its 3D rendering resources.
Can anyone explain what's happening and how to solve it?
I was easily able to select QuickSync encoder in OBS settings as soon as I activated my second GPU. And in the task manager it showed that it really uses Intel encoder, while NVidia encoder is 0% use. However... here where strange things started. Activating recording in that way caused around 10-15% spike in NVidia GPU usage. Also, task manager showed that Intel GPU for some reason started using resources of 3D rendering which is absurd since my game runs on nVidia GPU.
Thing is - my preview is switched OFF in OBS. So when recording my game i should only get Intel encoder working. However, in this configuration i get this:
1) Intel encoder - 30-40% load
2) Nvidia encoder - 0% load
3) Intel 3D load - 50-60%
4) NVidia 3D load - +10-15%
So basically i get even worse performance since my FPS in game drops because of higher main GPU usage, while Intel for some reason also starts using its 3D rendering resources.
Can anyone explain what's happening and how to solve it?