It's currently part of the regular OBS so it just has to be added back in to OBS Multiplatform.
They are mainly adding in the primary features first/getting it working then they will get all the other things added back in from the current/regular OBS
I hope this comes soon, it's perfect for me otherwise, the openGL renderer solves the map load problem with Quake Live, but I can't have the mic open constantly :/
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