Question / Help Possible fix for NVENC Encoder Overloaded

john5788

New Member
A problem I've been having with using NVENC is the occasional message that says "Encoder Overloaded!" and a log that would show something like

Code:
05:46:36 PM.150: Output 'adv_file_output': Number of skipped frames due to encoding lag: 219 (2.8%)
05:46:36 PM.150: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 16 (0.2%)

No matter what settings I try CQP [25-50], VBR [10K-50K], different presets from High Performance all the way down to Low Latency High Performance, I would keep hitting the encoder overloaded message as well as finding encoding lag messages in the log.

I figure this shouldn't be happening, I have a GTX 1070 and it is not an underperforming card by any means. I looked into monitoring the card under this workload and saw that a single stream only consumes about 5% - 7% of NVENC's utilization. This can be checked with command `nvidia-smi dmon` under the enc column. sm column represents CUDA workload

Code:
$ nvidia-smi dmon
# gpu   pwr  temp    sm   mem   enc   dec  mclk  pclk
# Idx     W     C     %     %     %     %   MHz   MHz
    0   114    62    90    35     6     0  4006  1885
    0    85    62    83    29     5     0  4006  1885
    0    90    62    91    33     6     0  4006  1885
    0   106    62    90    33     7     0  4006  1885
    0   116    62    91    34     8     0  4006  1885

This confirms that the encoder itself shouldn't be overloaded at all, but what if it was just slow for some reason? I poked around in nvidia-settings and found the PowerMizer settings and saw that I was on Adaptive mode. I changed this to Prefer Maximum Performance and ran a 1080p60 HITMAN recording at CQP: 25, Preset: High Performance, Profile: High.

I was able to play for 30 minutes and not have the "Encoder overloaded!" message show up. I'm guessing what happens is during cutscenes, light rendering parts, or menu access, the pclk gets downclocked and causes encoding lag for OBS.

I know others have seen this problem as well and hopefully others can try this and see if it fixes their problems. I'll be playing around some more and seeing if I can further confirm my findings.
 
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