Point Cloud Recording

Craig Quiter

New Member
Hello,

I'm trying to capture the DirectX depth stencil buffer of GTA V in order to simulate a self driving car's lidar sensor by converting the depth buffer to PCL (point cloud represenstaion). I was wondering if anyone can help me understand the Game Capture code OBS uses to get the ID3D11Device object of a running game so that I can use it to grab the depth buffer.

Thanks in advance for your time.

Best,

Craig
 

Viktor_SMI

New Member
Hello,

I'm trying to capture the DirectX depth stencil buffer of GTA V in order to simulate a self driving car's lidar sensor by converting the depth buffer to PCL (point cloud represenstaion). I was wondering if anyone can help me understand the Game Capture code OBS uses to get the ID3D11Device object of a running game so that I can use it to grab the depth buffer.

Thanks in advance for your time.

Best,

Craig

Craig Quiter, Have you got anything in this direction?
 
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