Question / Help Overwatch lagging when using skills/attacking with OBS recording

Hello.
I recently installed OBS and it worked fine the first day, but then the next day it started to lag whenever I or others were using skills in Overwatch. I have put it to 60 fps and follows all steps that are needed to be changed in OBS, and I was ready to go. I am using Windows 10 if that helps in any way.

My stats:
Intel(R) Core(TM) i5-6402P CPU @ 2.80GHz 2.80 GHz
8 GB RAM
64-bit

I am using my SSD to save the recordings on by the way.

Log file: https://gist.github.com/1971fc02f0ae87b241f5dc33281d506f
 
Last edited:

Fenrir

Forum Admin
Hmm, no stream or record attempt there. Try getting a clean log that shows the issue.

To make a clean log file, first restart OBS, then start your stream/recording, replicate any issues you were having, and stop it again. Make sure you replicate any issues as best you can, which means having any games/apps open and captured, etc. When you're done select Help > Log Files > Upload Current Log File. Copy the URL and paste it here.
 
Hmm, no stream or record attempt there. Try getting a clean log that shows the issue.

To make a clean log file, first restart OBS, then start your stream/recording, replicate any issues you were having, and stop it again. Make sure you replicate any issues as best you can, which means having any games/apps open and captured, etc. When you're done select Help > Log Files > Upload Current Log File. Copy the URL and paste it here.


Current log file: https://gist.github.com/1c72751c0b0f161e76fa0bff58bd9163
Last log file: https://gist.github.com/1c62dae949072ea10936365fe704ec22

I just played Overwatch again and it lagged, I recorded it but stopped the recording to look at it, so I don't know if it's the current or last log file, I have to use
 

Fenrir

Forum Admin
Code:
21:06:19.163: Output 'adv_file_output': Number of skipped frames due to encoding lag: 7220 (10.6%)
21:06:19.163: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 11118 (16.3%)

This says that your GPU is overloaded, since you're using the NVENC encoder. You will need to cap FPS in Overwatch, or otherwise lower settings there to free up GPU resources.
 
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