Output scaling/base canvas downscaling question

lugubriouz

New Member
Hi all,

Context: Gaming at 1440p, base canvas 1080p and output (scaled) 936p, Lanczos

I am currently resizing/transforming all sources to fit the base canvas of 1080p with a Lanczos scale filter. The quality is OK, but I am wondering if there is a benefit to quality by having a base canvas of 1440p, output at 936, and just setup my scenes in 1440p.

The answer to my question becomes kinda obvious when I ask it - one scaling operation probably ends up looking better than two, but I am hoping for some feedback to confirm as such before I go through the ordeal of setting up all the scenes again.

Cheers
 

R1CH

Forum Admin
Developer
You should definitely only downscale once. Either set your canvas to 936p which will use a default D3D scaler (bilinear probably) or 1440p and an output of 936p.
 
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